Disable non-uniform scaling when switching to the World coordinate system and the rotation is not multiples of ninety degrees. Ask user whether to bake in the transformations into the meshes if enabling the non-uniform scaling in that case.
Disable non-uniform scaling when switching to the World coordinate system and the rotation is not multiples of ninety degrees. Ask user whether to bake in the transformations into the meshes if enabling the non-uniform scaling in that case.