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# mers # mers
See [the mers readme](mers/README.md) for more info. See [the mers readme](mers/README.md) for more info.
---
```
"Hello, World!".println
```
> `Hello, World!`
---
```
my_var := "Hello, Variable!"
my_var.println
```
> `Hello, Variable!`
---
```
(1, 2, 3, 4).sum.println
```
> `10`
---
```
(1, "2", 3, 4).sum.println
```
![err1](https://github.com/Dummi26/mers/assets/67615357/2f113287-1cce-427f-8dcb-577841e40c2c)
---
```
(1, 2, 3, 4).as_list.debug
```
> `List<Int> :: [1, 2, 3, 4]`
---
```
(1.0, 2.0).as_list.debug
```
> `List<Float> :: [1, 2]`
---
```
(1, 2, 3.5).as_list.debug
```
> `List<Int/Float> :: [1, 2, 3.5]`
---
```
int_list := (1, 2, 3).as_list
float_list := (4.5, 6.0).as_list
int_list.chain(float_list).as_list.debug
```
> `List<Int/Float> :: [1, 2, 3, 4.5, 6]`

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# mers # mers
Mers is a simple, safe programming language.
```sh ```sh
cargo install mers cargo install mers
``` ```
Mers is a simple, safe programming language. ## safety & type system
## features Mers is type-checked, which guarantees
that a valid mers program will not crash
unless `exit` or `panic` is called.
- mers' syntax is simple and concise The type system is kept simple on purpose.
- mers is type-checked, but behaves almost like a dynamically typed language A variable's type is decided where it is declared,
- it has no nulls or exceptions there is no type inference. Each type of expression
- references in mers are explicit: `&var` vs. just `var` has a defined way of finding the type of values it
- no `goto`s (or `break`s or `return`s) produces, for example:
- locking (useful for multithreading, any reference can be locked)
- tuples and objects produce tuple and object types
- a block produces the same type of value as the last expression it contains
- an if-statement produces either the type of the first expression (if the condition was true), or the type of the second expression (which is `()` if there is no `else`)
- type hint expressions produce the type specified in square brackets
- ...
Mers can represent sum- and product-types:
- product types are tuples or objects: `(A, B)` or `{ a: A, b: B }`
- sum types are just two types mixed together: `A/B`
An example of product types:
```
// this is an Int
some_number := 5
// these are Strings
some_string := "five"
some_number_as_string := (some_number).concat
// this is a { base10: String, human: String }
some_object := { base10: some_number_as_string, human: some_string }
// this is a (Int, { base10: String, human: String })
some_tuple := (some_number, some_object)
```
An example of a sum type:
```
some_number := 5
some_string := "five"
some_number_as_string := (some_number).concat
// this is an Int/String
some_value := if some_string.eq(some_number_as_string) { some_number } else { some_string }
```
## simplicity
mers only has a few different expressions:
- literals: `4`, `-1.5`, `"hello"`
- tuples and objects: `(a, b, c)`, `{ a: 1, b: 2 }`
- variable declarations: `var :=`
- variables: `var` (get the value) or `&var` (get a reference to the value)
- reference assignments: `ref =` (usually used as `&var =`)
- blocks: `{ a, b, c }`
- functions: `arg -> expression`
- function calls: `arg.func` or `a.func(b, c)`, which becomes `(a, b, c).func`
- `if condition expression` and `if condition expression_1 else expression_2`
- `loop expression`
- type hints `[Int] 5`
- type definitions `[[Number] Int/Float]` or `[[TypeOfX] := x]`, which can also be used as a type check: `[[_] := expression]` checks that the expression is type-correct
- try: mers' switch/match: `x.try(num -> num.div(2), _ -> 0)`
mers treats everything as call-by-value by default:
```
modify := list -> {
&list.insert(1, "new value")
list.debug
}
list := ("a", "b").as_list
list.modify
list.debug
```
When `modify` is called, it changes its copy of `list` to be `[a, new value, b]`.
But when `modify` is done, the original `list` is still `[a, b]`.
If you wanted list to be changed, you would have return the new list
```
modify := list -> {
&list.insert(1, "new value")
list.debug
}
list := ("a", "b").as_list
&list = list.modify
list.debug
```
or give `modify` a reference to your list
```
modify := list -> {
list.insert(1, "new value")
list.deref.debug
}
list := ("a", "b").as_list
&list.modify
list.debug
```
<small>To make this slightly less inefficient, mers
uses a copy-on-write system, so that you
can give copies of large values to functions
without copying the entire value.
When a copy of a value is changed, it is (at
least partially) copied before mers changes it.</small>
# examples # examples
## Hello, World! ```
"Hello, World!".println
![image](https://github.com/Dummi26/mers/assets/67615357/f9771400-f450-41dd-95d6-05560259ad44) ```
In mers, `.function` is the syntax used to call functions. In mers, `.function` is the syntax used to call functions.
Everything before the `.` is the function's argument. Everything before the `.` is the function's argument.
In this case, our argument is the string containing *Hello, World!*, In this case, our argument is the string containing `Hello, World!`.
## Variables ---
![image](https://github.com/Dummi26/mers/assets/67615357/7b603b1f-6a74-4e48-8673-b91cdaf49095) ```
greeting := "Hello, World!"
greeting.println
```
We use `name := value` to declare a variable, in this case `my_var`. We use `name := value` to declare a variable, in this case `my_var`.
We can then simply write `my_var` whenever we want to use its value. We can then simply write `my_var` whenever we want to use its value.
## If ---
![image](https://github.com/Dummi26/mers/assets/67615357/64956ed7-b206-4e0b-8bca-f5310498a4e9) ```
say_hello := () -> "Hello, World!".println
An `if` is used to conditionally execute code. ().say_hello
Obviously, since our condition is always `true`, our code will always run.
The condition in an `if` has to be a bool, otherwise...
![image](https://github.com/Dummi26/mers/assets/67615357/95c598b7-f1ce-41cd-9dbe-1709e2d0d5b9)
## Else
![image](https://github.com/Dummi26/mers/assets/67615357/7dfae822-a2af-4920-9be7-54b9d92af4b4)
We can add `else` directly after an `if`. This is the code that will run if the condition was `false`.
## Using If-Else to produce a value
Depending on the languages you're used to, you may want to write something like this:
```js
var result
if (condition) {
result = "Yay"
} else {
result = "Nay"
}
``` ```
But in mers, an `if-else` can easily produce a value: We create a function using the `->` syntax, then assign it
to the `say_hello` variable.
![image](https://github.com/Dummi26/mers/assets/67615357/af698141-0c5f-49c1-bf45-1732eb7633c4) We then call the function with the `()` argument.
We can shorten this even more by writing
![image](https://github.com/Dummi26/mers/assets/67615357/053b8887-fc42-4fe1-93be-d8d5d2a84192)
## What if the branches don't have the same type?
Rust also allows us to return a value through `if-else` constructs, as long as they are of the same type:
```rs
if true {
"Yep"
} else {
"Nay"
}
```
But as soon as we mix two different types, it no longer compiles:
```rs
if true {
"Yep"
} else {
5 // Error!
}
```
In mers, this isn't an issue:
![image](https://github.com/Dummi26/mers/assets/67615357/40988b0e-b692-413c-a4d7-1675c90e9662)
The variable `result` is simply assigned the type `String/Int`, so mers always knows that it has to be one of those two.
We can see this if we add a type annotation:
![image](https://github.com/Dummi26/mers/assets/67615357/1047d922-17f8-4258-a2c2-360e547ab65e)
Obviously, the `if-else` doesn't always return an `Int`, which is why we get an error.
## Using If without Else to produce a value
If there is no `else` branch, mers obviously has to show an error:
![image](https://github.com/Dummi26/mers/assets/67615357/907269f3-6cb9-46d2-9f29-8ebe9e1c40ca)
Or so you thought... But no, mers doesn't care. If the condition is false, it just falls back to an empty tuple `()`:
![image](https://github.com/Dummi26/mers/assets/67615357/d30ef92c-2653-4366-bb49-04c5c69ee2c2)
## Sum of numbers
![image](https://github.com/Dummi26/mers/assets/67615357/1f988597-7aca-4d77-bac8-57b99445b7f7)
## Sum of something else?
If not all of the elements in our `numbers` tuple are actually numbers, this won't work.
Instead, we'll get a type-error:
![image](https://github.com/Dummi26/mers/assets/67615357/ef8f14a9-5e45-48f4-bb66-3806bc642ba5)
## Loops
![image](https://github.com/Dummi26/mers/assets/67615357/784ea761-f98d-459a-93cf-d00b076a955b)
This program asks the user for a number. if they type a valid number, it prints that number.
If they don't type a valid number, they will be asked again.
This works because `parse_float` returns `()/(Float)`, which happens to align with how loops in `mers` work:
A `loop` will execute the code. If it is `()`, it will execute it again.
If it is `(v)`, the loop stops and returns `v`:
![image](https://github.com/Dummi26/mers/assets/67615357/271deba8-fbbb-4113-9fff-d13a557031f6)
With this, we can loop forever:
![image](https://github.com/Dummi26/mers/assets/67615357/d0b23656-4177-40bf-9f49-e69e0f535396)
We can implement a while loop:
![image](https://github.com/Dummi26/mers/assets/67615357/9e902de0-04bb-4799-ab1b-8a097574e8c7)
Or a for loop:
![image](https://github.com/Dummi26/mers/assets/67615357/bfcd5107-4f9e-4425-817e-e5df9495eb46)
The `else (())` tells mers to exit the loop and return `()` once the condition returns `false`.
## Functions
Functions are expressed as `arg -> something`, where `arg` is the function's argument and `something` is what the function should do.
It's usually convenient to assign the function to a variable so we can easily use it:
![image](https://github.com/Dummi26/mers/assets/67615357/d313c2bd-cf03-4dd4-9abd-d9d96b52c64a)
Since functions are just normal values, we can pass them to other functions, and we can return them from other functions:
![image](https://github.com/Dummi26/mers/assets/67615357/3ec15d16-5c80-4c88-b8f1-03db572674f3)
Here, `do_twice` is a function which, given a function, returns a new function which executes the original function twice.
So, `add_one.do_twice` becomes a new function which could have been written as `x -> x.add_one.add_one`.
Of course, this doesn't compromise type-safety at all:
![image](https://github.com/Dummi26/mers/assets/67615357/200a80eb-19f3-4534-b403-f47727a4da8e)
Mers tells us that we can't call `add_two` with a `String`,
because that would call the `func` defined in `do_twice` with that `String`, and that `func` is `add_one`,
which would then call `sum` with that `String` and an `Int`, which doesn't work.
The error may be a bit long, but it tells us what went wrong.
We could make it a bit more obvious by adding some type annotations to our functions:
![image](https://github.com/Dummi26/mers/assets/67615357/d883ff6e-a8c9-4ab5-849f-a98d715c2c99)
## Advanced variables
In mers, we can declare two variables with the same name:
![image](https://github.com/Dummi26/mers/assets/67615357/dcfc66f1-5ad6-43d8-805d-1011a40cb277)
As long as the second variable is in scope, we can't access the first one anymore, because they have the same name.
This is not the same as assigning a new value to x:
![image](https://github.com/Dummi26/mers/assets/67615357/f4de1132-41cc-4f72-8cf5-035e8657f5dd)
The second `x` only exists inside the scope created by the code block (`{`), so, after it ends (`}`), `x` refers to the original variable again, whose value was not changed.
To assign a new value to the original x, we have to write `&x =`:
![image](https://github.com/Dummi26/mers/assets/67615357/8efb65fd-ec16-4f3b-95e2-3752c3d2882a)
## References
Writing `&var` returns a reference to `var`.
We can then assign to that reference:
![image](https://github.com/Dummi26/mers/assets/67615357/8c6a0c53-f4f3-419a-8c82-268c3791d50e)
... or:
![image](https://github.com/Dummi26/mers/assets/67615357/ce93ef1a-dd9a-4ebf-8b2e-901d85346cf3)
We aren't actually assigning to `ref` here, we are assigning to the variable to which `ref` is a reference.
This works because the left side of an `=` doesn't have to be `&var`. As long as it returns a reference, we can assign to that reference:
This is used, for example, by the `get_mut` function:
![image](https://github.com/Dummi26/mers/assets/67615357/8dcede41-368a-4162-ae85-78ac40673c8a)
Here, we pass a reference to our list (`&list`) and the index `0` to `get_mut`.
`get_mut` then returns a `()/(&{Int/String})` - either nothing (if the index is out of bounds)
or a reference to an element of the list, an `Int/String`. If it is a reference, we can assign a new value to it, which changes the list.
## Multithreading
(...)
--- ---
Note: all of the pictures are screenshots of Alacritty after running `clear; mers pretty-print file main.mers && echo $'\e[1;35mOutput:\e[0m' && mers run file main.mers`. ```
if "a".eq("b") {
"what?".println
}
response := if "a".eq("b") {
"what?"
} else {
"ok :)"
}
response.println
```
An `if` is used to conditionally execute code.
It can also produce values.
---
```
val := loop {
"> ".print
().read_line.trim.parse_float
}
val.println
```
This program asks the user for a number.
If they type a valid number, it prints that number.
If they don't type a valid number, they will be asked again.
This works because `parse_float` returns `()/(Float)`, which happens to align with how loops in mers work: \
A `loop` will execute the code. If it is `()`, it will execute it again. If it is `(v)`, the loop stops and returns `v`.
---
```
val := if "a".eq("a") {
5
} else {
"five"
}
val.try(
// if the value is a number, print half of it
num -> num.div(2).println
// for any other value, print it directly
other -> other.println
)
```
A `try` expression uses the first type-correct branch for the given value.
In this case, for a number, we can do `num.div(2)`, so the first branch is taken.
For non-number values, `.div(2)` would be a type error, so the second branch has to be taken.
---
```
add_one := x -> x.add(1)
do_twice := func -> x -> x.func.func
add_two := add_one.do_twice
2.add_two
```