mirror of
https://github.com/Dummi26/musicdb.git
synced 2025-12-14 11:56:16 +01:00
add ways to modify tags, and add a Fav button to client
This commit is contained in:
@@ -234,7 +234,7 @@ pub fn main(
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),
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(
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"Year".to_owned(),
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crate::gui_library::FilterType::TagWithValueInt("Year".to_owned(), 1990, 2000),
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crate::gui_library::FilterType::TagWithValueInt("Year=".to_owned(), 1990, 2000),
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),
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],
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filter_presets_album: vec![
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@@ -244,7 +244,7 @@ pub fn main(
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),
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(
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"Year".to_owned(),
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crate::gui_library::FilterType::TagWithValueInt("Year".to_owned(), 1990, 2000),
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crate::gui_library::FilterType::TagWithValueInt("Year=".to_owned(), 1990, 2000),
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),
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],
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filter_presets_artist: vec![
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@@ -254,7 +254,7 @@ pub fn main(
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),
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(
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"Year".to_owned(),
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crate::gui_library::FilterType::TagWithValueInt("Year".to_owned(), 1990, 2000),
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crate::gui_library::FilterType::TagWithValueInt("Year=".to_owned(), 1990, 2000),
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),
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],
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#[cfg(feature = "merscfg")]
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@@ -371,6 +371,18 @@ impl Gui {
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| Command::RemoveSong(_)
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| Command::RemoveAlbum(_)
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| Command::RemoveArtist(_)
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| Command::TagSongFlagSet(..)
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| Command::TagSongFlagUnset(..)
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| Command::TagAlbumFlagSet(..)
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| Command::TagAlbumFlagUnset(..)
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| Command::TagArtistFlagSet(..)
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| Command::TagArtistFlagUnset(..)
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| Command::TagSongPropertySet(..)
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| Command::TagSongPropertyUnset(..)
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| Command::TagAlbumPropertySet(..)
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| Command::TagAlbumPropertyUnset(..)
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| Command::TagArtistPropertySet(..)
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| Command::TagArtistPropertyUnset(..)
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| Command::SetSongDuration(..) => {
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if let Some(s) = &*event_sender_arc.lock().unwrap() {
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_ = s.send_event(GuiEvent::UpdatedLibrary);
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@@ -1,4 +1,7 @@
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use std::{sync::Arc, time::Instant};
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use std::{
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sync::{atomic::AtomicBool, Arc},
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time::Instant,
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};
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use musicdb_lib::data::ArtistId;
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use speedy2d::{color::Color, dimen::Vec2, image::ImageHandle, shape::Rectangle};
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@@ -39,11 +42,14 @@ pub struct IdleDisplay {
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pub artist_image_to_cover_margin: f32,
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pub force_reset_texts: bool,
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is_fav: (bool, Arc<AtomicBool>),
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}
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impl IdleDisplay {
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pub fn new(config: GuiElemCfg) -> Self {
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let cover_bottom = 0.79;
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let is_fav = Arc::new(AtomicBool::new(false));
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Self {
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config,
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idle_mode: 0.0,
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@@ -67,7 +73,8 @@ impl IdleDisplay {
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),
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c_side1_label: AdvancedLabel::new(GuiElemCfg::default(), Vec2::new(0.0, 0.5), vec![]),
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c_side2_label: AdvancedLabel::new(GuiElemCfg::default(), Vec2::new(0.0, 0.5), vec![]),
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c_buttons: PlayPause::new(GuiElemCfg::default()),
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is_fav: (false, Arc::clone(&is_fav)),
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c_buttons: PlayPause::new(GuiElemCfg::default(), is_fav),
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c_buttons_custom_pos: false,
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cover_aspect_ratio: AnimationController::new(
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1.0,
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@@ -122,6 +129,19 @@ impl GuiElem for IdleDisplay {
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self.current_info.update(info, g);
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if self.current_info.new_song || self.force_reset_texts {
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self.current_info.new_song = false;
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self.force_reset_texts = false;
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let is_fav = self
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.current_info
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.current_song
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.and_then(|id| info.database.get_song(&id))
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.map(|song| song.general.tags.iter().any(|v| v == "Fav"))
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.unwrap_or(false);
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if self.is_fav.0 != is_fav {
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self.is_fav.0 = is_fav;
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self.is_fav
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.1
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.store(is_fav, std::sync::atomic::Ordering::Relaxed);
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}
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self.c_top_label.content = if let Some(song) = self.current_info.current_song {
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info.gui_config
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.idle_top_text
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@@ -278,9 +298,10 @@ impl GuiElem for IdleDisplay {
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self.c_side2_label.config_mut().pos =
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Rectangle::from_tuples((left, ai_top), (max_right, bottom));
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// limit width of c_buttons
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let buttons_right_pos = 0.99;
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let buttons_width_max = info.pos.height() * 0.08 / 0.3 / info.pos.width();
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let buttons_width = buttons_width_max.min(0.2);
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let buttons_right_pos = 1.0;
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let buttons_width_max = info.pos.height() * 0.08 * 4.0 / info.pos.width();
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// buttons use at most half the width (set to 0.2 later, when screen space is used for other things)
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let buttons_width = buttons_width_max.min(0.5);
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if !self.c_buttons_custom_pos {
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self.c_buttons.config_mut().pos = Rectangle::from_tuples(
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(buttons_right_pos - buttons_width, 0.86),
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@@ -309,6 +330,7 @@ impl GuiElem for IdleDisplay {
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}
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fn updated_library(&mut self) {
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self.current_info.update = true;
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self.force_reset_texts = true;
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}
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fn updated_queue(&mut self) {
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self.current_info.update = true;
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@@ -1,3 +1,5 @@
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use std::sync::{atomic::AtomicBool, Arc};
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use musicdb_lib::server::Command;
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use speedy2d::{color::Color, dimen::Vec2, shape::Rectangle, Graphics2D};
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@@ -8,17 +10,44 @@ use crate::{
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pub struct PlayPause {
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config: GuiElemCfg,
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set_fav: Button<[FavIcon; 1]>,
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to_zero: Button<[Panel<()>; 1]>,
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play_pause: Button<[PlayPauseDisplay; 1]>,
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to_end: Button<[NextSongShape; 1]>,
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}
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impl PlayPause {
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pub fn new(config: GuiElemCfg) -> Self {
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pub fn new(config: GuiElemCfg, is_fav: Arc<AtomicBool>) -> Self {
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Self {
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config,
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set_fav: Button::new(
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GuiElemCfg::at(Rectangle::from_tuples((0.01, 0.01), (0.24, 0.99))),
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|_| {
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vec![GuiAction::Build(Box::new(|db| {
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if let Some(song_id) = db.queue.get_current_song() {
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if let Some(song) = db.get_song(song_id) {
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vec![GuiAction::SendToServer(
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if song.general.tags.iter().any(|v| v == "Fav") {
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Command::TagSongFlagUnset(*song_id, "Fav".to_owned())
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} else {
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Command::TagSongFlagSet(*song_id, "Fav".to_owned())
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},
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)]
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} else {
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vec![]
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}
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} else {
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vec![]
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}
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}))]
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},
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[FavIcon::new(
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GuiElemCfg::at(Rectangle::from_tuples((0.2, 0.2), (0.8, 0.8))),
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is_fav,
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)],
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),
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to_zero: Button::new(
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GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.3, 1.0))),
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GuiElemCfg::at(Rectangle::from_tuples((0.26, 0.01), (0.49, 0.99))),
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|_| vec![GuiAction::SendToServer(Command::Stop)],
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[Panel::with_background(
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GuiElemCfg::at(Rectangle::from_tuples((0.2, 0.2), (0.8, 0.8))),
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@@ -27,7 +56,7 @@ impl PlayPause {
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)],
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),
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play_pause: Button::new(
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GuiElemCfg::at(Rectangle::from_tuples((0.35, 0.0), (0.65, 1.0))),
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GuiElemCfg::at(Rectangle::from_tuples((0.51, 0.01), (0.74, 0.99))),
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|btn| {
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vec![GuiAction::SendToServer(if btn.children[0].is_playing {
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Command::Pause
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@@ -40,7 +69,7 @@ impl PlayPause {
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))],
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),
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to_end: Button::new(
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GuiElemCfg::at(Rectangle::from_tuples((0.7, 0.0), (1.0, 1.0))),
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GuiElemCfg::at(Rectangle::from_tuples((0.76, 0.01), (0.99, 0.99))),
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|_| vec![GuiAction::SendToServer(Command::NextSong)],
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[NextSongShape::new(GuiElemCfg::at(Rectangle::from_tuples(
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(0.2, 0.2),
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@@ -175,6 +204,90 @@ impl GuiElem for NextSongShape {
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}
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}
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struct FavIcon {
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config: GuiElemCfg,
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is_fav: Arc<AtomicBool>,
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}
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impl FavIcon {
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pub fn new(config: GuiElemCfg, is_fav: Arc<AtomicBool>) -> Self {
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Self { config, is_fav }
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}
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}
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impl GuiElem for FavIcon {
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fn draw(&mut self, info: &mut DrawInfo, g: &mut Graphics2D) {
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let clr = if self.is_fav.load(std::sync::atomic::Ordering::Relaxed) {
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Color::from_rgb(0.7, 0.1, 0.1)
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} else {
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Color::from_rgb(0.3, 0.2, 0.2)
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};
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let pos = if info.pos.width() > info.pos.height() {
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let c = info.pos.top_left().x + info.pos.width() * 0.5;
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let d = info.pos.height() * 0.5;
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Rectangle::from_tuples(
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(c - d, info.pos.top_left().y),
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(c + d, info.pos.bottom_right().y),
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)
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} else if info.pos.height() > info.pos.width() {
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let c = info.pos.top_left().y + info.pos.height() * 0.5;
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let d = info.pos.width() * 0.5;
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Rectangle::from_tuples(
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(info.pos.top_left().x, c - d),
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(info.pos.bottom_right().x, c + d),
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)
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} else {
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info.pos.clone()
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};
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let circle_radius = 0.25;
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let out_dist = pos.height() * circle_radius * std::f32::consts::SQRT_2 * 0.5;
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let x_cntr = pos.top_left().x + pos.width() * 0.5;
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let left_circle_cntr = Vec2::new(
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pos.top_left().x + pos.width() * circle_radius,
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pos.top_left().y + pos.height() * circle_radius,
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);
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let right_circle_cntr = Vec2::new(
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pos.bottom_right().x - pos.width() * circle_radius,
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pos.top_left().y + pos.height() * circle_radius,
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);
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let circle_radius = circle_radius * pos.height();
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let x1 = x_cntr - circle_radius - out_dist;
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let x2 = x_cntr + circle_radius + out_dist;
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let h1 = pos.top_left().y + circle_radius;
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let h2 = pos.top_left().y + circle_radius + out_dist;
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g.draw_circle(left_circle_cntr, circle_radius, clr);
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g.draw_circle(right_circle_cntr, circle_radius, clr);
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g.draw_rectangle(Rectangle::from_tuples((x1, h1), (x2, h2)), clr);
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g.draw_triangle(
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[
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Vec2::new(x1, h2),
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Vec2::new(x2, h2),
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Vec2::new(x_cntr, pos.bottom_right().y),
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],
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clr,
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)
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}
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fn config(&self) -> &GuiElemCfg {
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&self.config
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}
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fn config_mut(&mut self) -> &mut GuiElemCfg {
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&mut self.config
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}
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fn children(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
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Box::new([].into_iter())
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}
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fn any(&self) -> &dyn std::any::Any {
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self
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}
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fn any_mut(&mut self) -> &mut dyn std::any::Any {
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self
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}
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fn elem(&self) -> &dyn GuiElem {
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self
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}
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fn elem_mut(&mut self) -> &mut dyn GuiElem {
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self
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}
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}
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impl GuiElem for PlayPause {
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fn config(&self) -> &GuiElemCfg {
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&self.config
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@@ -185,6 +298,7 @@ impl GuiElem for PlayPause {
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fn children(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
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Box::new(
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[
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self.set_fav.elem_mut(),
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self.to_zero.elem_mut(),
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self.play_pause.elem_mut(),
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self.to_end.elem_mut(),
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@@ -1,3 +1,4 @@
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use musicdb_lib::server::Command;
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use speedy2d::{color::Color, dimen::Vec2, shape::Rectangle, Graphics2D};
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use crate::{
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@@ -55,6 +56,7 @@ pub struct SettingsContent {
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pub line_height: Panel<(Label, Slider)>,
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pub scroll_sensitivity: Panel<(Label, Slider)>,
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pub idle_time: Panel<(Label, Slider)>,
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pub save_button: Button<[Label; 1]>,
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}
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impl GuiElemChildren for SettingsContent {
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fn iter(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
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@@ -259,6 +261,17 @@ impl SettingsContent {
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),
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),
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),
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save_button: Button::new(
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GuiElemCfg::default(),
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|_| vec![GuiAction::SendToServer(Command::Save)],
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[Label::new(
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GuiElemCfg::default(),
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"Server: Save Changes".to_string(),
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Color::WHITE,
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None,
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Vec2::new(0.5, 0.5),
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)],
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),
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}
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}
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}
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@@ -1,4 +1,7 @@
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use std::time::Instant;
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use std::{
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sync::{atomic::AtomicBool, Arc},
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time::Instant,
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};
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use speedy2d::{dimen::Vec2, shape::Rectangle};
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@@ -18,10 +21,12 @@ pub struct StatusBar {
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c_song_label: AdvancedLabel,
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pub force_reset_texts: bool,
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c_buttons: PlayPause,
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is_fav: (bool, Arc<AtomicBool>),
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}
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impl StatusBar {
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pub fn new(config: GuiElemCfg) -> Self {
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let is_fav = Arc::new(AtomicBool::new(false));
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Self {
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config,
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idle_mode: 0.0,
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@@ -37,7 +42,8 @@ impl StatusBar {
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),
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c_song_label: AdvancedLabel::new(GuiElemCfg::default(), Vec2::new(0.0, 0.5), vec![]),
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force_reset_texts: false,
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c_buttons: PlayPause::new(GuiElemCfg::default()),
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is_fav: (false, Arc::clone(&is_fav)),
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c_buttons: PlayPause::new(GuiElemCfg::default(), is_fav),
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}
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}
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}
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@@ -50,6 +56,20 @@ impl GuiElem for StatusBar {
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self.current_info.update(info, g);
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if self.current_info.new_song || self.force_reset_texts {
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self.current_info.new_song = false;
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self.force_reset_texts = false;
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let is_fav = self
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.current_info
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.current_song
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.and_then(|id| info.database.get_song(&id))
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.map(|song| song.general.tags.iter().any(|v| v == "Fav"))
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.unwrap_or(false);
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eprintln!("is_fav: {is_fav}");
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if self.is_fav.0 != is_fav {
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self.is_fav.0 = is_fav;
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self.is_fav
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.1
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.store(is_fav, std::sync::atomic::Ordering::Relaxed);
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}
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self.c_song_label.content = if let Some(song) = self.current_info.current_song {
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info.gui_config
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.status_bar_text
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@@ -78,7 +98,7 @@ impl GuiElem for StatusBar {
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}
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// limit width of c_buttons
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let buttons_right_pos = 0.99;
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let buttons_width_max = info.pos.height() * 0.7 / 0.3 / info.pos.width();
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let buttons_width_max = info.pos.height() * 0.7 * 4.0 / info.pos.width();
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let buttons_width = buttons_width_max.min(0.2);
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self.c_buttons.config_mut().pos = Rectangle::from_tuples(
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(buttons_right_pos - buttons_width, 0.15),
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@@ -130,6 +150,7 @@ impl GuiElem for StatusBar {
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}
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fn updated_library(&mut self) {
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self.current_info.update = true;
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self.force_reset_texts = true;
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}
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fn updated_queue(&mut self) {
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self.current_info.update = true;
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