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fix bug with Multiple action broadcasting twice
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@ -573,6 +573,8 @@ impl Database {
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Action::NextSong if self.queue.is_almost_empty() => (),
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Action::Pause if !self.playing => (),
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Action::Resume if self.playing => (),
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// will be broadcast individually
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Action::Multiple(_) => (),
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// since db.update_endpoints is empty for clients, this won't cause unwanted back and forth
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_ => action = self.broadcast_update(action, client),
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}
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