fix mers, fix space not pausing in idle display

bug that is fixed now:
if a textbox was focused on the main screen,
and then the idle display opened, pressing
spacebar would type a space character into
that textbox (even though the box isnt visible),
and would not trigger pause/resume.
now, the textbox remains unchanged and
the player will pause/resume.
This commit is contained in:
Mark
2024-09-26 21:45:43 +02:00
parent 0d261371b7
commit f41bec1423
12 changed files with 862 additions and 723 deletions

View File

@@ -12,12 +12,11 @@ directories = "5.0.1"
regex = "1.9.3"
speedy2d = { version = "1.12.0", optional = true }
toml = "0.7.6"
# mers_lib = { version = "0.3.2", optional = true }
# musicdb-mers = { version = "0.1.0", path = "../musicdb-mers", optional = true }
musicdb-mers = { version = "0.1.0", path = "../musicdb-mers", optional = true }
uianimator = "0.1.1"
[features]
default = ["gui", "playback"]
default = ["gui", "playback", "merscfg"]
# gui:
# enables the gui modes
# merscfg:
@@ -27,6 +26,6 @@ default = ["gui", "playback"]
# playback:
# enables syncplayer modes, where the client mirrors the server's playback
gui = ["speedy2d"]
# merscfg = ["mers_lib", "musicdb-mers", "speedy2d"]
# mers = ["mers_lib", "musicdb-mers"]
merscfg = ["mers", "speedy2d"]
mers = ["musicdb-mers"]
playback = ["musicdb-lib/playback"]