mirror of
https://github.com/Dummi26/musicdb.git
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and fix dragging selected song not dragging all selected elements but rather only those that pass current filter/search, which was not intended.
498 lines
20 KiB
Rust
Executable File
498 lines
20 KiB
Rust
Executable File
pub mod get;
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use std::{
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io::{Read, Write},
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sync::{mpsc, Arc, Mutex},
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};
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use colorize::AnsiColor;
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use crate::{
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data::{
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album::Album,
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artist::Artist,
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database::{Cover, Database, UpdateEndpoint},
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queue::Queue,
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song::Song,
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AlbumId, ArtistId, SongId,
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},
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load::ToFromBytes,
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};
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#[cfg(feature = "playback")]
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use crate::{player::Player, server::get::handle_one_connection_as_get};
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#[cfg(feature = "playback")]
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use std::{
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io::{BufRead, BufReader},
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net::{SocketAddr, TcpListener},
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thread,
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time::Duration,
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};
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#[derive(Clone, Debug)]
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pub enum Command {
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Resume,
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Pause,
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Stop,
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NextSong,
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SyncDatabase(Vec<Artist>, Vec<Album>, Vec<Song>),
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QueueUpdate(Vec<usize>, Queue),
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QueueAdd(Vec<usize>, Vec<Queue>),
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QueueInsert(Vec<usize>, usize, Vec<Queue>),
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QueueRemove(Vec<usize>),
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QueueGoto(Vec<usize>),
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QueueSetShuffle(Vec<usize>, Vec<usize>),
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/// .id field is ignored!
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AddSong(Song),
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/// .id field is ignored!
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AddAlbum(Album),
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/// .id field is ignored!
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AddArtist(Artist),
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AddCover(Cover),
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ModifySong(Song),
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ModifyAlbum(Album),
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RemoveSong(SongId),
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RemoveAlbum(AlbumId),
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RemoveArtist(ArtistId),
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ModifyArtist(Artist),
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SetSongDuration(SongId, u64),
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/// Add the given Tag to the song's tags, if it isn't set already.
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TagSongFlagSet(SongId, String),
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/// Remove the given Tag fron the song's tags, if it exists.
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TagSongFlagUnset(SongId, String),
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TagAlbumFlagSet(AlbumId, String),
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TagAlbumFlagUnset(AlbumId, String),
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TagArtistFlagSet(ArtistId, String),
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TagArtistFlagUnset(ArtistId, String),
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/// For the arguments `Key`, `Val`: If the song has a Tag `Key<anything>`, it will be removed. Then, `KeyVal` will be added.
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/// For example, to set "Year=2010", Key would be "Year=", and Val would be "2010". Then, "Year=1990", ..., would be removed and "Year=2010" would be added.
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TagSongPropertySet(SongId, String, String),
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/// For the arguments `Key`, `Val`: If the song has a Tag `Key<anything>`, it will be removed.
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TagSongPropertyUnset(SongId, String),
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TagAlbumPropertySet(AlbumId, String, String),
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TagAlbumPropertyUnset(AlbumId, String),
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TagArtistPropertySet(ArtistId, String, String),
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TagArtistPropertyUnset(ArtistId, String),
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InitComplete,
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Save,
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ErrorInfo(String, String),
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}
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impl Command {
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pub fn send_to_server(self, db: &Database) -> Result<(), Self> {
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if let Some(sender) = &db.command_sender {
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sender.send(self).unwrap();
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Ok(())
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} else {
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Err(self)
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}
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}
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pub fn send_to_server_or_apply(self, db: &mut Database) {
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if let Some(sender) = &db.command_sender {
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sender.send(self).unwrap();
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} else {
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db.apply_command(self);
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}
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}
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}
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/// starts handling database.command_sender events and optionally spawns a tcp server.
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/// this function creates a new command_sender.
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/// if you wish to implement your own server, set db.command_sender to None,
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/// start a new thread running this function,
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/// wait for db.command_sender to be Some,
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/// then start your server.
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/// for tcp-like protocols, you only need to
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/// a) sync and register new connections using db.init_connection and db.update_endpoints.push
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/// b) handle the decoding of messages using Command::from_bytes(), then send them to the db using db.command_sender.
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/// for other protocols (like http + sse)
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/// a) initialize new connections using db.init_connection() to synchronize the new client
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/// b) handle the decoding of messages using Command::from_bytes()
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/// c) re-encode all received messages using Command::to_bytes_vec(), send them to the db, and send them to all your clients.
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#[cfg(feature = "playback")]
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pub fn run_server(
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database: Arc<Mutex<Database>>,
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addr_tcp: Option<SocketAddr>,
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sender_sender: Option<tokio::sync::mpsc::Sender<mpsc::Sender<Command>>>,
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) {
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let mut player = Player::new().unwrap();
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// commands sent to this will be handeled later in this function in an infinite loop.
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// these commands are sent to the database asap.
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let (command_sender, command_receiver) = mpsc::channel();
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if let Some(s) = sender_sender {
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s.blocking_send(command_sender.clone()).unwrap();
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}
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database.lock().unwrap().command_sender = Some(command_sender.clone());
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if let Some(addr) = addr_tcp {
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match TcpListener::bind(addr) {
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Ok(v) => {
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let command_sender = command_sender.clone();
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let db = Arc::clone(&database);
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thread::spawn(move || loop {
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if let Ok((connection, _con_addr)) = v.accept() {
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let command_sender = command_sender.clone();
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let db = Arc::clone(&db);
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thread::spawn(move || {
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// each connection first has to send one line to tell us what it wants
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let mut connection = BufReader::new(connection);
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let mut line = String::new();
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if connection.read_line(&mut line).is_ok() {
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// based on that line, we adjust behavior
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match line.as_str().trim() {
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// sends all updates to this connection and reads commands from it
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"main" => {
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let connection = connection.into_inner();
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_ = handle_one_connection_as_main(
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db,
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&mut connection.try_clone().unwrap(),
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connection,
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&command_sender,
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)
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}
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// reads commands from the connection, but (unlike main) doesn't send any updates
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"control" => handle_one_connection_as_control(
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&mut connection,
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&command_sender,
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),
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"get" => _ = handle_one_connection_as_get(db, &mut connection),
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_ => {
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_ = connection
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.into_inner()
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.shutdown(std::net::Shutdown::Both)
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}
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}
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}
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});
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}
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});
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}
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Err(e) => {
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eprintln!("[{}] Couldn't start TCP listener: {e}", "ERR!".red());
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}
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}
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}
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// for now, update the player 10 times a second so it can detect when a song has finished and start a new one.
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// TODO: player should send a NextSong update to the mpsc::Sender to wake up this thread
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let dur = Duration::from_secs_f32(0.1);
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loop {
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player.update(&mut database.lock().unwrap());
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if let Ok(command) = command_receiver.recv_timeout(dur) {
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player.handle_command(&command);
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database.lock().unwrap().apply_command(command);
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}
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}
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}
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pub fn handle_one_connection_as_main(
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db: Arc<Mutex<Database>>,
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connection: &mut impl Read,
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mut send_to: (impl Write + Sync + Send + 'static),
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command_sender: &mpsc::Sender<Command>,
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) -> Result<(), std::io::Error> {
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// sync database
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let mut db = db.lock().unwrap();
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db.init_connection(&mut send_to)?;
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// keep the client in sync:
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// the db will send all updates to the client once it is added to update_endpoints
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db.update_endpoints.push(UpdateEndpoint::Bytes(Box::new(
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// try_clone is used here to split a TcpStream into Writer and Reader
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send_to,
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)));
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// drop the mutex lock
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drop(db);
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handle_one_connection_as_control(connection, command_sender);
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Ok(())
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}
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pub fn handle_one_connection_as_control(
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connection: &mut impl Read,
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command_sender: &mpsc::Sender<Command>,
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) {
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// read updates from the tcp stream and send them to the database, exit on EOF or Err
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loop {
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if let Ok(command) = Command::from_bytes(connection) {
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command_sender.send(command).unwrap();
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} else {
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break;
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}
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}
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}
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const BYTE_RESUME: u8 = 0b11000000;
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const BYTE_PAUSE: u8 = 0b00110000;
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const BYTE_STOP: u8 = 0b11110000;
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const BYTE_NEXT_SONG: u8 = 0b11110010;
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const BYTE_SYNC_DATABASE: u8 = 0b01011000;
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const BYTE_QUEUE_UPDATE: u8 = 0b00011100;
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const BYTE_QUEUE_ADD: u8 = 0b00011010;
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const BYTE_QUEUE_INSERT: u8 = 0b00011110;
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const BYTE_QUEUE_REMOVE: u8 = 0b00011001;
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const BYTE_QUEUE_GOTO: u8 = 0b00011011;
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const BYTE_QUEUE_SET_SHUFFLE: u8 = 0b10011011;
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const BYTE_ADD_SONG: u8 = 0b01010000;
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const BYTE_ADD_ALBUM: u8 = 0b01010011;
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const BYTE_ADD_ARTIST: u8 = 0b01011100;
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const BYTE_ADD_COVER: u8 = 0b01011101;
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const BYTE_MODIFY_SONG: u8 = 0b10010000;
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const BYTE_MODIFY_ALBUM: u8 = 0b10010011;
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const BYTE_MODIFY_ARTIST: u8 = 0b10011100;
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const BYTE_REMOVE_SONG: u8 = 0b11010000;
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const BYTE_REMOVE_ALBUM: u8 = 0b11010011;
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const BYTE_REMOVE_ARTIST: u8 = 0b11011100;
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const BYTE_TAG_SONG_FLAG_SET: u8 = 0b11100000;
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const BYTE_TAG_SONG_FLAG_UNSET: u8 = 0b11100001;
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const BYTE_TAG_ALBUM_FLAG_SET: u8 = 0b11100010;
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const BYTE_TAG_ALBUM_FLAG_UNSET: u8 = 0b11100011;
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const BYTE_TAG_ARTIST_FLAG_SET: u8 = 0b11100110;
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const BYTE_TAG_ARTIST_FLAG_UNSET: u8 = 0b11100111;
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const BYTE_TAG_SONG_PROPERTY_SET: u8 = 0b11101001;
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const BYTE_TAG_SONG_PROPERTY_UNSET: u8 = 0b11101010;
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const BYTE_TAG_ALBUM_PROPERTY_SET: u8 = 0b11101011;
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const BYTE_TAG_ALBUM_PROPERTY_UNSET: u8 = 0b11101100;
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const BYTE_TAG_ARTIST_PROPERTY_SET: u8 = 0b11101110;
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const BYTE_TAG_ARTIST_PROPERTY_UNSET: u8 = 0b11101111;
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const BYTE_SET_SONG_DURATION: u8 = 0b11111000;
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const BYTE_INIT_COMPLETE: u8 = 0b00110001;
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const BYTE_SAVE: u8 = 0b11110011;
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const BYTE_ERRORINFO: u8 = 0b11011011;
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impl ToFromBytes for Command {
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fn to_bytes<T>(&self, s: &mut T) -> Result<(), std::io::Error>
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where
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T: Write,
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{
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match self {
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Self::Resume => s.write_all(&[BYTE_RESUME])?,
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Self::Pause => s.write_all(&[BYTE_PAUSE])?,
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Self::Stop => s.write_all(&[BYTE_STOP])?,
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Self::NextSong => s.write_all(&[BYTE_NEXT_SONG])?,
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Self::SyncDatabase(a, b, c) => {
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s.write_all(&[BYTE_SYNC_DATABASE])?;
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a.to_bytes(s)?;
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b.to_bytes(s)?;
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c.to_bytes(s)?;
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}
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Self::QueueUpdate(index, new_data) => {
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s.write_all(&[BYTE_QUEUE_UPDATE])?;
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index.to_bytes(s)?;
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new_data.to_bytes(s)?;
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}
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Self::QueueAdd(index, new_data) => {
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s.write_all(&[BYTE_QUEUE_ADD])?;
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index.to_bytes(s)?;
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new_data.to_bytes(s)?;
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}
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Self::QueueInsert(index, pos, new_data) => {
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s.write_all(&[BYTE_QUEUE_INSERT])?;
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index.to_bytes(s)?;
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pos.to_bytes(s)?;
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new_data.to_bytes(s)?;
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}
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Self::QueueRemove(index) => {
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s.write_all(&[BYTE_QUEUE_REMOVE])?;
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index.to_bytes(s)?;
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}
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Self::QueueGoto(index) => {
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s.write_all(&[BYTE_QUEUE_GOTO])?;
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index.to_bytes(s)?;
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}
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Self::QueueSetShuffle(path, map) => {
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s.write_all(&[BYTE_QUEUE_SET_SHUFFLE])?;
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path.to_bytes(s)?;
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map.to_bytes(s)?;
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}
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Self::AddSong(song) => {
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s.write_all(&[BYTE_ADD_SONG])?;
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song.to_bytes(s)?;
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}
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Self::AddAlbum(album) => {
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s.write_all(&[BYTE_ADD_ALBUM])?;
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album.to_bytes(s)?;
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}
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Self::AddArtist(artist) => {
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s.write_all(&[BYTE_ADD_ARTIST])?;
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artist.to_bytes(s)?;
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}
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Self::AddCover(cover) => {
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s.write_all(&[BYTE_ADD_COVER])?;
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cover.to_bytes(s)?;
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}
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Self::ModifySong(song) => {
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s.write_all(&[BYTE_MODIFY_SONG])?;
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song.to_bytes(s)?;
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}
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Self::ModifyAlbum(album) => {
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s.write_all(&[BYTE_MODIFY_ALBUM])?;
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album.to_bytes(s)?;
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}
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Self::ModifyArtist(artist) => {
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s.write_all(&[BYTE_MODIFY_ARTIST])?;
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artist.to_bytes(s)?;
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}
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Self::RemoveSong(song) => {
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s.write_all(&[BYTE_REMOVE_SONG])?;
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song.to_bytes(s)?;
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}
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Self::RemoveAlbum(album) => {
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s.write_all(&[BYTE_REMOVE_ALBUM])?;
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album.to_bytes(s)?;
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}
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Self::RemoveArtist(artist) => {
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s.write_all(&[BYTE_REMOVE_ARTIST])?;
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artist.to_bytes(s)?;
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}
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Self::TagSongFlagSet(id, tag) => {
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s.write_all(&[BYTE_TAG_SONG_FLAG_SET])?;
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id.to_bytes(s)?;
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tag.to_bytes(s)?;
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}
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Self::TagSongFlagUnset(id, tag) => {
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s.write_all(&[BYTE_TAG_SONG_FLAG_UNSET])?;
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id.to_bytes(s)?;
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tag.to_bytes(s)?;
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}
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Self::TagAlbumFlagSet(id, tag) => {
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s.write_all(&[BYTE_TAG_ALBUM_FLAG_SET])?;
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id.to_bytes(s)?;
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tag.to_bytes(s)?;
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}
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Self::TagAlbumFlagUnset(id, tag) => {
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s.write_all(&[BYTE_TAG_ALBUM_FLAG_UNSET])?;
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id.to_bytes(s)?;
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tag.to_bytes(s)?;
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}
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Self::TagArtistFlagSet(id, tag) => {
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s.write_all(&[BYTE_TAG_ARTIST_FLAG_SET])?;
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id.to_bytes(s)?;
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tag.to_bytes(s)?;
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}
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Self::TagArtistFlagUnset(id, tag) => {
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s.write_all(&[BYTE_TAG_ARTIST_FLAG_UNSET])?;
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id.to_bytes(s)?;
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tag.to_bytes(s)?;
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}
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Self::TagSongPropertySet(id, key, val) => {
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s.write_all(&[BYTE_TAG_SONG_PROPERTY_SET])?;
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id.to_bytes(s)?;
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key.to_bytes(s)?;
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val.to_bytes(s)?;
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}
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Self::TagSongPropertyUnset(id, key) => {
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s.write_all(&[BYTE_TAG_SONG_PROPERTY_UNSET])?;
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id.to_bytes(s)?;
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key.to_bytes(s)?;
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}
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Self::TagAlbumPropertySet(id, key, val) => {
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s.write_all(&[BYTE_TAG_ALBUM_PROPERTY_SET])?;
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id.to_bytes(s)?;
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key.to_bytes(s)?;
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val.to_bytes(s)?;
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}
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Self::TagAlbumPropertyUnset(id, key) => {
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s.write_all(&[BYTE_TAG_ALBUM_PROPERTY_UNSET])?;
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id.to_bytes(s)?;
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key.to_bytes(s)?;
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}
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Self::TagArtistPropertySet(id, key, val) => {
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s.write_all(&[BYTE_TAG_ARTIST_PROPERTY_SET])?;
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id.to_bytes(s)?;
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key.to_bytes(s)?;
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val.to_bytes(s)?;
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}
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Self::TagArtistPropertyUnset(id, key) => {
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s.write_all(&[BYTE_TAG_ARTIST_PROPERTY_UNSET])?;
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id.to_bytes(s)?;
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key.to_bytes(s)?;
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}
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Self::SetSongDuration(i, d) => {
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s.write_all(&[BYTE_SET_SONG_DURATION])?;
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i.to_bytes(s)?;
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d.to_bytes(s)?;
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}
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Self::InitComplete => {
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s.write_all(&[BYTE_INIT_COMPLETE])?;
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}
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Self::Save => s.write_all(&[BYTE_SAVE])?,
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Self::ErrorInfo(t, d) => {
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s.write_all(&[BYTE_ERRORINFO])?;
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t.to_bytes(s)?;
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d.to_bytes(s)?;
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}
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}
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Ok(())
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}
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fn from_bytes<T>(s: &mut T) -> Result<Self, std::io::Error>
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where
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T: std::io::Read,
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{
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let mut kind = [0];
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s.read_exact(&mut kind)?;
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macro_rules! from_bytes {
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() => {
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ToFromBytes::from_bytes(s)?
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};
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}
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Ok(match kind[0] {
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BYTE_RESUME => Self::Resume,
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BYTE_PAUSE => Self::Pause,
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BYTE_STOP => Self::Stop,
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BYTE_NEXT_SONG => Self::NextSong,
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BYTE_SYNC_DATABASE => Self::SyncDatabase(from_bytes!(), from_bytes!(), from_bytes!()),
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BYTE_QUEUE_UPDATE => Self::QueueUpdate(from_bytes!(), from_bytes!()),
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BYTE_QUEUE_ADD => Self::QueueAdd(from_bytes!(), from_bytes!()),
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BYTE_QUEUE_INSERT => Self::QueueInsert(from_bytes!(), from_bytes!(), from_bytes!()),
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BYTE_QUEUE_REMOVE => Self::QueueRemove(from_bytes!()),
|
|
BYTE_QUEUE_GOTO => Self::QueueGoto(from_bytes!()),
|
|
BYTE_QUEUE_SET_SHUFFLE => Self::QueueSetShuffle(from_bytes!(), from_bytes!()),
|
|
BYTE_ADD_SONG => Self::AddSong(from_bytes!()),
|
|
BYTE_ADD_ALBUM => Self::AddAlbum(from_bytes!()),
|
|
BYTE_ADD_ARTIST => Self::AddArtist(from_bytes!()),
|
|
BYTE_MODIFY_SONG => Self::ModifySong(from_bytes!()),
|
|
BYTE_MODIFY_ALBUM => Self::ModifyAlbum(from_bytes!()),
|
|
BYTE_MODIFY_ARTIST => Self::ModifyArtist(from_bytes!()),
|
|
BYTE_REMOVE_SONG => Self::RemoveSong(from_bytes!()),
|
|
BYTE_REMOVE_ALBUM => Self::RemoveAlbum(from_bytes!()),
|
|
BYTE_REMOVE_ARTIST => Self::RemoveArtist(from_bytes!()),
|
|
BYTE_TAG_SONG_FLAG_SET => Self::TagSongFlagSet(from_bytes!(), from_bytes!()),
|
|
BYTE_TAG_SONG_FLAG_UNSET => Self::TagSongFlagUnset(from_bytes!(), from_bytes!()),
|
|
BYTE_TAG_ALBUM_FLAG_SET => Self::TagAlbumFlagSet(from_bytes!(), from_bytes!()),
|
|
BYTE_TAG_ALBUM_FLAG_UNSET => Self::TagAlbumFlagUnset(from_bytes!(), from_bytes!()),
|
|
BYTE_TAG_ARTIST_FLAG_SET => Self::TagArtistFlagSet(from_bytes!(), from_bytes!()),
|
|
BYTE_TAG_ARTIST_FLAG_UNSET => Self::TagArtistFlagUnset(from_bytes!(), from_bytes!()),
|
|
BYTE_TAG_SONG_PROPERTY_SET => {
|
|
Self::TagSongPropertySet(from_bytes!(), from_bytes!(), from_bytes!())
|
|
}
|
|
BYTE_TAG_SONG_PROPERTY_UNSET => {
|
|
Self::TagSongPropertyUnset(from_bytes!(), from_bytes!())
|
|
}
|
|
BYTE_TAG_ALBUM_PROPERTY_SET => {
|
|
Self::TagAlbumPropertySet(from_bytes!(), from_bytes!(), from_bytes!())
|
|
}
|
|
BYTE_TAG_ALBUM_PROPERTY_UNSET => {
|
|
Self::TagAlbumPropertyUnset(from_bytes!(), from_bytes!())
|
|
}
|
|
BYTE_TAG_ARTIST_PROPERTY_SET => {
|
|
Self::TagArtistPropertySet(from_bytes!(), from_bytes!(), from_bytes!())
|
|
}
|
|
BYTE_TAG_ARTIST_PROPERTY_UNSET => {
|
|
Self::TagArtistPropertyUnset(from_bytes!(), from_bytes!())
|
|
}
|
|
BYTE_SET_SONG_DURATION => Self::SetSongDuration(from_bytes!(), from_bytes!()),
|
|
BYTE_ADD_COVER => Self::AddCover(from_bytes!()),
|
|
BYTE_INIT_COMPLETE => Self::InitComplete,
|
|
BYTE_SAVE => Self::Save,
|
|
BYTE_ERRORINFO => Self::ErrorInfo(from_bytes!(), from_bytes!()),
|
|
_ => {
|
|
eprintln!(
|
|
"[{}] unexpected byte when reading command; stopping playback.",
|
|
"WARN".yellow()
|
|
);
|
|
Self::Stop
|
|
}
|
|
})
|
|
}
|
|
}
|