musicdb/musicdb-client/src/gui_settings.rs
Mark f41bec1423 fix mers, fix space not pausing in idle display
bug that is fixed now:
if a textbox was focused on the main screen,
and then the idle display opened, pressing
spacebar would type a space character into
that textbox (even though the box isnt visible),
and would not trigger pause/resume.
now, the textbox remains unchanged and
the player will pause/resume.
2024-09-26 21:45:43 +02:00

630 lines
23 KiB
Rust
Executable File

use std::sync::{atomic::AtomicBool, Arc, Mutex};
use musicdb_lib::server::Command;
use speedy2d::{
color::Color,
dimen::Vec2,
shape::Rectangle,
window::{KeyScancode, ModifiersState, MouseButton, VirtualKeyCode},
Graphics2D,
};
use crate::{
gui::{
DrawInfo, EventInfo, GuiAction, GuiElem, GuiElemCfg, GuiElemChildren, KeyAction,
KeyActionId, KeyBinding,
},
gui_base::{Button, Panel, ScrollBox, Slider},
gui_text::{AdvancedContent, AdvancedLabel, Content, Label},
};
pub struct Settings {
pub config: GuiElemCfg,
pub c_scroll_box: ScrollBox<SettingsContent>,
c_background: Panel<()>,
}
impl Settings {
pub fn new(
mut config: GuiElemCfg,
no_animations: bool,
line_height: f32,
scroll_sensitivity_pixels: f64,
scroll_sensitivity_lines: f64,
scroll_sensitivity_pages: f64,
) -> Self {
config.redraw = true;
Self {
config,
c_scroll_box: ScrollBox::new(
GuiElemCfg::default(),
crate::gui_base::ScrollBoxSizeUnit::Pixels,
SettingsContent::new(
no_animations,
line_height,
scroll_sensitivity_pixels,
scroll_sensitivity_lines,
scroll_sensitivity_pages,
),
vec![],
0.0,
),
c_background: Panel::with_background(GuiElemCfg::default().w_mouse(), (), Color::BLACK),
}
}
pub fn get_timeout_val(&self) -> Option<f64> {
let v = self.c_scroll_box.children.idle_time.children.1.val;
if v > 0.0 {
Some(v * v)
} else {
None
}
}
}
pub struct SettingsContent {
pub back_button: Button<[Label; 1]>,
pub opacity: Panel<(Label, Slider)>,
pub performance_toggle: Panel<(Label, Button<[Label; 1]>)>,
pub line_height: Panel<(Label, Slider)>,
pub scroll_sensitivity: Panel<(Label, Slider)>,
pub idle_time: Panel<(Label, Slider)>,
pub save_button: Button<[Label; 1]>,
pub add_new_songs_button: Button<[Label; 1]>,
pub keybinds: Vec<Panel<(AdvancedLabel, KeybindInput)>>,
pub keybinds_should_be_updated: Arc<AtomicBool>,
pub keybinds_updated: bool,
pub keybinds_updater: Arc<Mutex<Option<Vec<Panel<(AdvancedLabel, KeybindInput)>>>>>,
}
impl GuiElemChildren for SettingsContent {
fn iter(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
Box::new(
[
self.back_button.elem_mut(),
self.opacity.elem_mut(),
self.performance_toggle.elem_mut(),
self.line_height.elem_mut(),
self.scroll_sensitivity.elem_mut(),
self.idle_time.elem_mut(),
self.save_button.elem_mut(),
self.add_new_songs_button.elem_mut(),
]
.into_iter()
.chain(self.keybinds.iter_mut().map(|v| v.elem_mut())),
)
}
fn len(&self) -> usize {
8 + self.keybinds.len()
}
}
pub struct KeybindInput {
config: GuiElemCfg,
c_label: Label,
id: KeyActionId,
changing: bool,
keybinds_should_be_updated: Arc<AtomicBool>,
has_keyboard_focus: bool,
}
impl KeybindInput {
pub fn new(
config: GuiElemCfg,
id: KeyActionId,
_action: &KeyAction,
binding: Option<KeyBinding>,
keybinds_should_be_updated: Arc<AtomicBool>,
) -> Self {
Self {
config: config.w_keyboard_focus().w_mouse(),
c_label: Label::new(
GuiElemCfg::default(),
if let Some(b) = &binding {
format!(
"{}{}{}{}{:?}",
if b.get_ctrl() { "Ctrl+" } else { "" },
if b.get_alt() { "Alt+" } else { "" },
if b.get_shift() { "Shift+" } else { "" },
if b.get_meta() { "Meta+" } else { "" },
b.key,
)
} else {
format!("")
},
Color::WHITE,
None,
Vec2::new(0.5, 0.5),
),
id,
changing: false,
keybinds_should_be_updated,
has_keyboard_focus: false,
}
}
}
impl GuiElem for KeybindInput {
fn mouse_pressed(&mut self, e: &mut EventInfo, button: MouseButton) -> Vec<GuiAction> {
if MouseButton::Left == button && e.take() {
if !self.has_keyboard_focus {
self.changing = true;
self.config.request_keyboard_focus = true;
} else {
self.changing = false;
}
vec![GuiAction::ResetKeyboardFocus]
} else {
vec![]
}
}
fn key_focus(
&mut self,
e: &mut EventInfo,
modifiers: ModifiersState,
down: bool,
key: Option<VirtualKeyCode>,
_scan: KeyScancode,
) -> Vec<GuiAction> {
if self.changing && down {
if let Some(key) = key {
if !matches!(
key,
VirtualKeyCode::LControl
| VirtualKeyCode::RControl
| VirtualKeyCode::LShift
| VirtualKeyCode::RShift
| VirtualKeyCode::LAlt
| VirtualKeyCode::RAlt
| VirtualKeyCode::LWin
| VirtualKeyCode::RWin
) && e.take()
{
self.changing = false;
let bind = KeyBinding::new(&modifiers, key);
self.keybinds_should_be_updated
.store(true, std::sync::atomic::Ordering::Relaxed);
vec![
GuiAction::SetKeybind(self.id, Some((bind, true))),
GuiAction::ResetKeyboardFocus,
]
} else {
vec![]
}
} else {
vec![]
}
} else {
vec![]
}
}
fn draw(&mut self, info: &mut DrawInfo, g: &mut Graphics2D) {
self.has_keyboard_focus = info.has_keyboard_focus;
if info.has_keyboard_focus && self.changing {
let half_width = 2.0;
let thickness = 2.0 * half_width;
g.draw_line(
Vec2::new(info.pos.top_left().x, info.pos.top_left().y + half_width),
Vec2::new(
info.pos.bottom_right().x,
info.pos.top_left().y + half_width,
),
thickness,
Color::WHITE,
);
g.draw_line(
Vec2::new(
info.pos.top_left().x,
info.pos.bottom_right().y - half_width,
),
Vec2::new(
info.pos.bottom_right().x,
info.pos.bottom_right().y - half_width,
),
thickness,
Color::WHITE,
);
g.draw_line(
Vec2::new(info.pos.top_left().x + half_width, info.pos.top_left().y),
Vec2::new(
info.pos.top_left().x + half_width,
info.pos.bottom_right().y,
),
thickness,
Color::WHITE,
);
g.draw_line(
Vec2::new(
info.pos.bottom_right().x - half_width,
info.pos.top_left().y,
),
Vec2::new(
info.pos.bottom_right().x - half_width,
info.pos.bottom_right().y,
),
thickness,
Color::WHITE,
);
}
}
fn config(&self) -> &GuiElemCfg {
&self.config
}
fn config_mut(&mut self) -> &mut GuiElemCfg {
&mut self.config
}
fn children(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
Box::new([self.c_label.elem_mut()].into_iter())
}
fn any(&self) -> &dyn std::any::Any {
self
}
fn any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
fn elem(&self) -> &dyn GuiElem {
self
}
fn elem_mut(&mut self) -> &mut dyn GuiElem {
self
}
}
impl SettingsContent {
pub fn new(
high_performance: bool,
line_height: f32,
_scroll_sensitivity_pixels: f64,
scroll_sensitivity_lines: f64,
_scroll_sensitivity_pages: f64,
) -> Self {
Self {
back_button: Button::new(
GuiElemCfg::at(Rectangle::from_tuples((0.75, 0.0), (1.0, 1.0))),
|_| vec![GuiAction::OpenSettings(false)],
[Label::new(
GuiElemCfg::default(),
"Back".to_string(),
Color::WHITE,
None,
Vec2::new(0.5, 0.5),
)],
),
opacity: Panel::new(
GuiElemCfg::default(),
(
Label::new(
GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
"Settings panel opacity".to_string(),
Color::WHITE,
None,
Vec2::new(0.9, 0.5),
),
{
let mut s = Slider::new_labeled(
GuiElemCfg::at(Rectangle::from_tuples((0.33, 0.0), (1.0, 1.0))),
0.0,
1.0,
1.0,
|slider, label, _info| {
if slider.val_changed() {
*label.content.text() = format!("{:.0}%", slider.val * 100.0);
}
},
);
s.val_changed_subs.push(false);
s
},
),
),
performance_toggle: Panel::new(
GuiElemCfg::default(),
(
Label::new(
GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
"Power Saver".to_string(),
Color::WHITE,
None,
Vec2::new(1.0, 0.5),
),
Button::new(
GuiElemCfg::at(Rectangle::from_tuples((0.75, 0.0), (1.0, 1.0))),
|b| {
let text = b.children[0].content.text();
let ad = if text.starts_with("On") {
*text = "Off".to_string();
false
} else {
*text = "On".to_string();
true
};
vec![GuiAction::SetHighPerformance(ad)]
},
[Label::new(
GuiElemCfg::default(),
if high_performance { "On" } else { "Off" }.to_string(),
Color::WHITE,
None,
Vec2::new(0.5, 0.5),
)],
),
),
),
line_height: Panel::new(
GuiElemCfg::default(),
(
Label::new(
GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
"Line Height / Text Size".to_string(),
Color::WHITE,
None,
Vec2::new(0.9, 0.5),
),
Slider::new_labeled(
GuiElemCfg::at(Rectangle::from_tuples((0.33, 0.0), (1.0, 1.0))),
16.0,
80.0,
line_height as _,
|slider, label, info| {
if slider.val_changed() {
*label.content.text() = format!("line height: {:.0}", slider.val);
let h = slider.val as _;
info.actions.push(GuiAction::SetLineHeight(h));
}
},
),
),
),
scroll_sensitivity: Panel::new(
GuiElemCfg::default(),
(
Label::new(
GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
"Scroll Sensitivity".to_string(),
Color::WHITE,
None,
Vec2::new(0.9, 0.5),
),
Slider::new_labeled(
GuiElemCfg::at(Rectangle::from_tuples((0.33, 0.0), (1.0, 1.0))),
0.0,
12.0,
scroll_sensitivity_lines,
|slider, label, info| {
if slider.val_changed() {
*label.content.text() = format!("{:.1}", slider.val);
let h = slider.val as _;
info.actions.push(GuiAction::Do(Box::new(move |gui| {
gui.scroll_lines_multiplier = h
})));
}
},
),
),
),
idle_time: Panel::new(
GuiElemCfg::default(),
(
Label::new(
GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
"Idle time".to_string(),
Color::WHITE,
None,
Vec2::new(0.9, 0.5),
),
Slider::new_labeled(
GuiElemCfg::at(Rectangle::from_tuples((0.33, 0.0), (1.0, 1.0))),
0.0,
(60.0f64 * 60.0).sqrt(),
60.0f64.sqrt(),
|slider, label, info| {
if slider.val_changed() {
*label.content.text() = if slider.val > 0.0 {
let mut s = String::new();
let seconds = (slider.val * slider.val) as u64;
let hours = seconds / 3600;
let seconds = seconds % 3600;
let minutes = seconds / 60;
let seconds = seconds % 60;
if hours > 0 {
s = hours.to_string();
s.push_str("h ");
}
if minutes > 0 || hours > 0 && seconds > 0 {
s.push_str(&minutes.to_string());
s.push_str("m ");
}
if hours == 0 && minutes < 10 && (seconds > 0 || minutes == 0) {
s.push_str(&seconds.to_string());
s.push_str("s");
} else if s.ends_with(" ") {
s.pop();
}
s
} else {
"no timeout".to_string()
}
};
let h = slider.val as _;
if slider.val_changed() {
info.actions.push(GuiAction::Do(Box::new(move |gui| {
gui.scroll_lines_multiplier = h
})));
}
},
),
),
),
save_button: Button::new(
GuiElemCfg::default(),
|_| vec![GuiAction::SendToServer(Command::Save)],
[Label::new(
GuiElemCfg::default(),
"Server: Save Changes".to_string(),
Color::WHITE,
None,
Vec2::new(0.5, 0.5),
)],
),
add_new_songs_button: Button::new(
GuiElemCfg::default(),
|_| vec![GuiAction::OpenAddSongsMenu],
[Label::new(
GuiElemCfg::default(),
"search for new songs".to_string(),
Color::WHITE,
None,
Vec2::new(0.5, 0.5),
)],
),
keybinds: vec![],
keybinds_should_be_updated: Arc::new(AtomicBool::new(true)),
keybinds_updated: false,
keybinds_updater: Arc::new(Mutex::new(None)),
}
}
pub fn draw(&mut self, info: &mut DrawInfo) -> bool {
if !self.keybinds_updated
&& self
.keybinds_should_be_updated
.load(std::sync::atomic::Ordering::Relaxed)
{
self.keybinds_updated = true;
self.keybinds_should_be_updated
.store(false, std::sync::atomic::Ordering::Relaxed);
let updater = Arc::clone(&self.keybinds_updater);
let keybinds_should_be_updated = Arc::clone(&self.keybinds_should_be_updated);
info.actions.push(GuiAction::Do(Box::new(move |gui| {
*updater.lock().unwrap() =
Some(build_keybind_elems(gui, &keybinds_should_be_updated))
})))
}
if self.keybinds_updated {
if let Some(keybinds) = self.keybinds_updater.lock().unwrap().take() {
self.keybinds_updated = false;
self.keybinds = keybinds;
if let Some(h) = &info.helper {
h.request_redraw();
}
true
} else {
false
}
} else {
false
}
}
}
impl GuiElem for Settings {
fn config(&self) -> &GuiElemCfg {
&self.config
}
fn config_mut(&mut self) -> &mut GuiElemCfg {
&mut self.config
}
fn children(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
Box::new([self.c_scroll_box.elem_mut(), self.c_background.elem_mut()].into_iter())
}
fn any(&self) -> &dyn std::any::Any {
self
}
fn any_mut(&mut self) -> &mut dyn std::any::Any {
self
}
fn elem(&self) -> &dyn GuiElem {
self
}
fn elem_mut(&mut self) -> &mut dyn GuiElem {
self
}
fn draw(&mut self, info: &mut DrawInfo, _g: &mut Graphics2D) {
if self.c_scroll_box.children.draw(info) {
self.c_scroll_box.config_mut().redraw = true;
}
let scrollbox = &mut self.c_scroll_box;
let background = &mut self.c_background;
let settings_opacity_slider = &mut scrollbox.children.opacity.children.1;
if settings_opacity_slider.val_changed_subs[0] {
settings_opacity_slider.val_changed_subs[0] = false;
let color = background.background.as_mut().unwrap();
*color = Color::from_rgba(
color.r(),
color.g(),
color.b(),
settings_opacity_slider.val as _,
);
}
if self.config.redraw {
self.config.redraw = false;
scrollbox.config_mut().redraw = true;
if scrollbox.children_heights.len() == scrollbox.children.len() {
for (i, h) in scrollbox.children_heights.iter_mut().enumerate() {
*h = if i == 0 || i >= 8 {
info.line_height * 2.0
} else {
info.line_height
};
}
} else {
// try again next frame (scrollbox will autofill the children_heights vec)
self.config.redraw = true;
}
}
}
}
pub fn build_keybind_elems(
gui: &crate::gui::Gui,
keybinds_should_be_updated: &Arc<AtomicBool>,
) -> Vec<Panel<(AdvancedLabel, KeybindInput)>> {
let split = 0.75;
let mut list = gui
.key_actions
.iter()
.map(|(a, b)| (a, b, None))
.collect::<Vec<_>>();
for (binding, action) in gui.keybinds.iter() {
list[action.get_index()].2 = Some(*binding);
}
list.sort_by_key(|(_, v, _)| &v.category);
list.into_iter()
.map(|(id, v, binding)| {
Panel::new(
GuiElemCfg::default(),
(
AdvancedLabel::new(
GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (split, 1.0))),
Vec2::new(1.0, 0.5),
vec![
vec![(
AdvancedContent::Text(Content::new(
format!("{}", v.title),
if v.enabled {
Color::WHITE
} else {
Color::LIGHT_GRAY
},
)),
1.0,
1.0,
)],
vec![(
AdvancedContent::Text(Content::new(
format!("{}", v.description),
if v.enabled {
Color::LIGHT_GRAY
} else {
Color::GRAY
},
)),
0.5,
1.0,
)],
],
),
KeybindInput::new(
GuiElemCfg::at(Rectangle::from_tuples((split, 0.0), (1.0, 1.0))),
id,
v,
binding,
Arc::clone(keybinds_should_be_updated),
),
),
)
})
.collect()
}