pub enum TileType {
Rock,
Grass,
Force,
MedicCenter,
Lava,
}Expand description
The “Field Type” enum from the spec.
Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TileType
impl<'de> Deserialize<'de> for TileType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for TileType
impl Eq for TileType
impl StructuralPartialEq for TileType
Auto Trait Implementations§
impl Freeze for TileType
impl RefUnwindSafe for TileType
impl Send for TileType
impl Sync for TileType
impl Unpin for TileType
impl UnwindSafe for TileType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more