pub struct PlayerStat {
pub display_name: String,
pub display_value: HashMap<PlayerId, String>,
}Fields§
§display_name: String§display_value: HashMap<PlayerId, String>Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlayerStat
impl RefUnwindSafe for PlayerStat
impl Send for PlayerStat
impl Sync for PlayerStat
impl Unpin for PlayerStat
impl UnwindSafe for PlayerStat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more