pub struct Matchups {
players: usize,
matchups: Vec<u32>,
}Fields§
§players: usize§matchups: Vec<u32>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Matchups
impl RefUnwindSafe for Matchups
impl Send for Matchups
impl Sync for Matchups
impl Unpin for Matchups
impl UnwindSafe for Matchups
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more