pub enum PlayerJoinError {
GameAlreadyStarted,
LobbyFull,
NameInUse,
}Variants§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlayerJoinError
impl RefUnwindSafe for PlayerJoinError
impl Send for PlayerJoinError
impl Sync for PlayerJoinError
impl Unpin for PlayerJoinError
impl UnwindSafe for PlayerJoinError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more