team04_server/messages/
game_start.rs

1use super::*;
2
3pub struct GameStart;
4
5impl GameStart {
6    pub fn new() -> Self {
7        Self
8    }
9}
10
11impl MessageTx for GameStart {
12    fn serialize(&self) -> String {
13        #[derive(Serialize)]
14        #[serde(rename_all = "camelCase")]
15        struct GameStart {
16            message_type: &'static str,
17        }
18
19        serialize(&GameStart {
20            message_type: "GAME_START",
21        })
22    }
23}