mirror of
https://github.com/Dummi26/musicdb.git
synced 2025-03-10 05:43:53 +01:00
add QueueMove operation
This commit is contained in:
parent
00b032aceb
commit
a2d24e780a
@ -365,6 +365,8 @@ impl Gui {
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| Command::QueueAdd(..)
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| Command::QueueInsert(..)
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| Command::QueueRemove(..)
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| Command::QueueMove(..)
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| Command::QueueMoveInto(..)
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| Command::QueueGoto(..)
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| Command::QueueShuffle(..)
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| Command::QueueSetShuffle(..)
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@ -1130,7 +1132,7 @@ pub enum Dragging {
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Artist(ArtistId),
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Album(AlbumId),
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Song(SongId),
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Queue(Queue),
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Queue(Result<Queue, Vec<usize>>),
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Queues(Vec<Queue>),
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}
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pub enum SpecificGuiElem {
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@ -1430,14 +1432,25 @@ impl WindowHandler<GuiEvent> for Gui {
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}
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fn on_mouse_button_up(&mut self, helper: &mut WindowHelper<GuiEvent>, button: MouseButton) {
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if self.dragging.is_some() {
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if let Some(a) = self.gui._release_drag(
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&mut self.dragging.take().map(|v| v.0),
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self.mouse_pos.clone(),
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) {
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let (dr, _) = self.dragging.take().unwrap();
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let mut opt = Some(dr);
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if let Some(a) = self.gui._release_drag(&mut opt, self.mouse_pos.clone()) {
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for a in a {
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self.exec_gui_action(a)
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}
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}
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if let Some(dr) = opt {
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match dr {
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Dragging::Artist(_)
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| Dragging::Album(_)
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| Dragging::Song(_)
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| Dragging::Queue(Ok(_))
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| Dragging::Queues(_) => (),
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Dragging::Queue(Err(path)) => {
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self.exec_gui_action(GuiAction::SendToServer(Command::QueueRemove(path)))
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}
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}
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}
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}
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if let Some(a) = self
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.gui
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@ -16,7 +16,7 @@ use speedy2d::{
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use crate::{
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gui::{Dragging, DrawInfo, GuiAction, GuiElem, GuiElemCfg},
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gui_base::{Button, Panel, ScrollBox, ScrollBoxSizeUnit},
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gui_base::{Panel, ScrollBox},
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gui_text::{self, AdvancedLabel, Label, TextField},
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};
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@ -400,25 +400,33 @@ impl GuiElem for QueueEmptySpaceDragHandler {
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self
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}
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fn dragged(&mut self, dragged: Dragging) -> Vec<GuiAction> {
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dragged_add_to_queue(dragged, |q| Command::QueueAdd(vec![], q))
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dragged_add_to_queue(
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dragged,
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(),
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|_, q| Command::QueueAdd(vec![], q),
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|_, q| Command::QueueMoveInto(q, vec![]),
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)
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}
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}
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fn generic_queue_draw(
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info: &mut DrawInfo,
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path: &Vec<usize>,
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queue: impl FnOnce() -> Queue,
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mouse: &mut bool,
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copy_on_mouse_down: bool,
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) -> bool {
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) {
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if *mouse && !info.pos.contains(info.mouse_pos) {
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// mouse left our element
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*mouse = false;
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if !copy_on_mouse_down {
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info.actions
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.push(GuiAction::SendToServer(Command::QueueRemove(path.clone())));
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}
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true
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} else {
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false
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info.actions.push(GuiAction::SetDragging(Some((
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Dragging::Queue(if copy_on_mouse_down {
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Ok(queue())
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} else {
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Err(path.clone())
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}),
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None,
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))));
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}
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}
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@ -594,12 +602,13 @@ impl GuiElem for QueueSong {
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info.mouse_pos.y - self.config.pixel_pos.top_left().y,
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);
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}
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if generic_queue_draw(info, &self.path, &mut self.mouse, self.copy_on_mouse_down) {
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info.actions.push(GuiAction::SetDragging(Some((
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Dragging::Queue(QueueContent::Song(self.song.id).into()),
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None,
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))));
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}
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generic_queue_draw(
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info,
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&self.path,
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|| QueueContent::Song(self.song.id).into(),
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&mut self.mouse,
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self.copy_on_mouse_down,
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);
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}
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fn key_watch(
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&mut self,
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@ -613,15 +622,26 @@ impl GuiElem for QueueSong {
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}
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fn dragged(&mut self, dragged: Dragging) -> Vec<GuiAction> {
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if !self.always_copy {
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let mut p = self.path.clone();
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let insert_below = self.insert_below;
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dragged_add_to_queue(dragged, move |q| {
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if let Some(j) = p.pop() {
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Command::QueueInsert(p.clone(), if insert_below { j + 1 } else { j }, q)
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} else {
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Command::QueueAdd(p.clone(), q)
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}
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})
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dragged_add_to_queue(
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dragged,
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self.path.clone(),
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move |mut p: Vec<usize>, q| {
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if let Some(j) = p.pop() {
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Command::QueueInsert(p, if insert_below { j + 1 } else { j }, q)
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} else {
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Command::QueueAdd(p, q)
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}
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},
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move |mut p, q| {
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if insert_below {
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if let Some(l) = p.last_mut() {
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*l += 1;
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}
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}
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Command::QueueMove(q, p)
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},
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)
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} else {
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vec![]
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}
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@ -747,12 +767,13 @@ impl GuiElem for QueueFolder {
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info.mouse_pos.y - self.config.pixel_pos.top_left().y,
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);
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}
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if generic_queue_draw(info, &self.path, &mut self.mouse, self.copy_on_mouse_down) {
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info.actions.push(GuiAction::SetDragging(Some((
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Dragging::Queue(QueueContent::Folder(self.queue.clone()).into()),
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None,
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))));
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}
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generic_queue_draw(
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info,
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&self.path,
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|| QueueContent::Folder(self.queue.clone()).into(),
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&mut self.mouse,
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self.copy_on_mouse_down,
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);
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}
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fn mouse_down(&mut self, button: MouseButton) -> Vec<GuiAction> {
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if button == MouseButton::Left {
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@ -797,12 +818,22 @@ impl GuiElem for QueueFolder {
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fn dragged(&mut self, dragged: Dragging) -> Vec<GuiAction> {
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if !self.always_copy {
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if self.insert_into {
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let p = self.path.clone();
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dragged_add_to_queue(dragged, move |q| Command::QueueAdd(p.clone(), q))
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dragged_add_to_queue(
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dragged,
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self.path.clone(),
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|p, q| Command::QueueAdd(p, q),
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|p, q| Command::QueueMoveInto(q, p),
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)
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} else {
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let mut p = self.path.clone();
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let j = p.pop().unwrap_or(0);
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dragged_add_to_queue(dragged, move |q| Command::QueueInsert(p.clone(), j, q))
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dragged_add_to_queue(
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dragged,
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self.path.clone(),
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|mut p, q| {
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let j = p.pop().unwrap_or(0);
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Command::QueueInsert(p, j, q)
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},
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|p, q| Command::QueueMove(q, p),
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)
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}
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} else {
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vec![]
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@ -863,8 +894,15 @@ impl GuiElem for QueueIndentEnd {
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}
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}
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fn dragged(&mut self, dragged: Dragging) -> Vec<GuiAction> {
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let (p, j) = self.path_insert.clone();
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dragged_add_to_queue(dragged, move |q| Command::QueueInsert(p.clone(), j, q))
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dragged_add_to_queue(
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dragged,
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self.path_insert.clone(),
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|(p, j), q| Command::QueueInsert(p, j, q),
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|(mut p, j), q| {
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p.push(j);
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Command::QueueMove(q, p)
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},
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)
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}
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}
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@ -974,12 +1012,13 @@ impl GuiElem for QueueLoop {
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info.mouse_pos.y - self.config.pixel_pos.top_left().y,
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);
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}
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if generic_queue_draw(info, &self.path, &mut self.mouse, self.copy_on_mouse_down) {
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info.actions.push(GuiAction::SetDragging(Some((
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Dragging::Queue(self.queue.clone()),
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None,
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))));
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}
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generic_queue_draw(
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info,
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&self.path,
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|| self.queue.clone(),
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&mut self.mouse,
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self.copy_on_mouse_down,
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);
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}
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fn mouse_down(&mut self, button: MouseButton) -> Vec<GuiAction> {
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if button == MouseButton::Left {
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@ -1016,22 +1055,29 @@ impl GuiElem for QueueLoop {
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if !self.always_copy {
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let mut p = self.path.clone();
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p.push(0);
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dragged_add_to_queue(dragged, move |q| Command::QueueAdd(p.clone(), q))
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dragged_add_to_queue(
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dragged,
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p,
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|p, q| Command::QueueAdd(p, q),
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|p, q| Command::QueueMoveInto(q, p),
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)
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} else {
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vec![]
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}
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}
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}
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fn dragged_add_to_queue<F: FnOnce(Vec<Queue>) -> Command + 'static>(
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fn dragged_add_to_queue<T: 'static>(
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dragged: Dragging,
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f: F,
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data: T,
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f_queues: impl FnOnce(T, Vec<Queue>) -> Command + 'static,
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f_queue_by_path: impl FnOnce(T, Vec<usize>) -> Command + 'static,
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) -> Vec<GuiAction> {
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match dragged {
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Dragging::Artist(id) => {
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vec![GuiAction::Build(Box::new(move |db| {
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if let Some(q) = add_to_queue_artist_by_id(id, db) {
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vec![GuiAction::SendToServer(f(vec![q]))]
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vec![GuiAction::SendToServer(f_queues(data, vec![q]))]
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} else {
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vec![]
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}
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@ -1040,7 +1086,7 @@ fn dragged_add_to_queue<F: FnOnce(Vec<Queue>) -> Command + 'static>(
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Dragging::Album(id) => {
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vec![GuiAction::Build(Box::new(move |db| {
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if let Some(q) = add_to_queue_album_by_id(id, db) {
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vec![GuiAction::SendToServer(f(vec![q]))]
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vec![GuiAction::SendToServer(f_queues(data, vec![q]))]
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} else {
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vec![]
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}
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@ -1048,12 +1094,13 @@ fn dragged_add_to_queue<F: FnOnce(Vec<Queue>) -> Command + 'static>(
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}
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Dragging::Song(id) => {
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let q = QueueContent::Song(id).into();
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vec![GuiAction::SendToServer(f(vec![q]))]
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vec![GuiAction::SendToServer(f_queues(data, vec![q]))]
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}
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Dragging::Queue(q) => {
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vec![GuiAction::SendToServer(f(vec![q]))]
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}
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Dragging::Queues(q) => vec![GuiAction::SendToServer(f(q))],
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Dragging::Queue(q) => vec![GuiAction::SendToServer(match q {
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Ok(q) => f_queues(data, vec![q]),
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Err(p) => f_queue_by_path(data, p),
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})],
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Dragging::Queues(q) => vec![GuiAction::SendToServer(f_queues(data, q))],
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}
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}
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@ -559,6 +559,71 @@ impl Database {
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Command::QueueRemove(index) => {
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self.queue.remove_by_index(&index, 0);
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}
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Command::QueueMove(index_from, mut index_to) => 'queue_move: {
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if index_to.len() == 0 || index_to.starts_with(&index_from) {
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break 'queue_move;
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}
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// if same parent path, perform folder move operation instead
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if index_from[0..index_from.len() - 1] == index_to[0..index_to.len() - 1] {
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if let Some(parent) = self
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.queue
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.get_item_at_index_mut(&index_from[0..index_from.len() - 1], 0)
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{
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if let QueueContent::Folder(folder) = parent.content_mut() {
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let i1 = index_from[index_from.len() - 1];
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let mut i2 = index_to[index_to.len() - 1];
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if i2 > i1 {
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i2 -= 1;
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}
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// this preserves "is currently active queue element" status
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folder.move_elem(i1, i2);
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break 'queue_move;
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}
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}
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}
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// otherwise, remove then insert
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let was_current = self.queue.is_current(&index_from);
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if let Some(elem) = self.queue.remove_by_index(&index_from, 0) {
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if index_to.len() >= index_from.len()
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&& index_to.starts_with(&index_from[0..index_from.len() - 1])
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&& index_to[index_from.len() - 1] > index_from[index_from.len() - 1]
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{
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index_to[index_from.len() - 1] -= 1;
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}
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if let Some(parent) = self
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.queue
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.get_item_at_index_mut(&index_to[0..index_to.len() - 1], 0)
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{
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parent.insert(vec![elem], index_to[index_to.len() - 1]);
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if was_current {
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self.queue.set_index_inner(&index_to, 0, vec![]);
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}
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}
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}
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}
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Command::QueueMoveInto(index_from, mut parent_to) => 'queue_move_into: {
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if parent_to.starts_with(&index_from) {
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break 'queue_move_into;
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}
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// remove then insert
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let was_current = self.queue.is_current(&index_from);
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if let Some(elem) = self.queue.remove_by_index(&index_from, 0) {
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if parent_to.len() >= index_from.len()
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&& parent_to.starts_with(&index_from[0..index_from.len() - 1])
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&& parent_to[index_from.len() - 1] > index_from[index_from.len() - 1]
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{
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parent_to[index_from.len() - 1] -= 1;
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}
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if let Some(parent) = self.queue.get_item_at_index_mut(&parent_to, 0) {
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if let Some(i) = parent.add_to_end(vec![elem]) {
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if was_current {
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parent_to.push(i);
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self.queue.set_index_inner(&parent_to, 0, vec![]);
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}
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}
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}
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}
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}
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Command::QueueGoto(index) => Queue::set_index_db(self, &index),
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Command::QueueShuffle(path) => {
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if let Some(elem) = self.queue.get_item_at_index_mut(&path, 0) {
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|
@ -41,6 +41,21 @@ impl Queue {
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QueueContent::Loop(..) => None,
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}
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}
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pub fn is_current(&self, index: &[usize]) -> bool {
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if index.is_empty() {
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return true;
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}
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match self.content() {
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QueueContent::Song(_) => true,
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QueueContent::Folder(folder) => {
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folder.index == index[0]
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&& folder
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.get_current_immut()
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.is_some_and(|c| c.is_current(&index[1..]))
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}
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QueueContent::Loop(_, _, inner) => index[0] == 0 && inner.is_current(&index[1..]),
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}
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}
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pub fn insert(&mut self, v: Vec<Self>, index: usize) -> bool {
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match &mut self.content {
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QueueContent::Song(_) => false,
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@ -198,16 +213,11 @@ impl Queue {
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}
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}
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pub fn set_index_db(db: &mut Database, index: &Vec<usize>) {
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pub fn set_index_db(db: &mut Database, index: &[usize]) {
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db.queue.reset_index();
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db.queue.set_index_inner(index, 0, vec![]);
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}
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pub fn set_index_inner(
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&mut self,
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index: &Vec<usize>,
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depth: usize,
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mut build_index: Vec<usize>,
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) {
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pub fn set_index_inner(&mut self, index: &[usize], depth: usize, mut build_index: Vec<usize>) {
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let i = if let Some(i) = index.get(depth) {
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*i
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} else {
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@ -245,7 +255,7 @@ impl Queue {
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}
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}
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pub fn get_item_at_index(&self, index: &Vec<usize>, depth: usize) -> Option<&Self> {
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pub fn get_item_at_index(&self, index: &[usize], depth: usize) -> Option<&Self> {
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if let Some(i) = index.get(depth) {
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match &self.content {
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QueueContent::Song(_) => None,
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@ -262,7 +272,7 @@ impl Queue {
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Some(self)
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}
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}
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pub fn get_item_at_index_mut(&mut self, index: &Vec<usize>, depth: usize) -> Option<&mut Self> {
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pub fn get_item_at_index_mut(&mut self, index: &[usize], depth: usize) -> Option<&mut Self> {
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if let Some(i) = index.get(depth) {
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match &mut self.content {
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QueueContent::Song(_) => None,
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@ -280,7 +290,7 @@ impl Queue {
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}
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}
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pub fn remove_by_index(&mut self, index: &Vec<usize>, depth: usize) -> Option<Self> {
|
||||
pub fn remove_by_index(&mut self, index: &[usize], depth: usize) -> Option<Self> {
|
||||
if let Some(i) = index.get(depth) {
|
||||
match &mut self.content {
|
||||
QueueContent::Song(_) => None,
|
||||
@ -450,6 +460,46 @@ impl QueueFolder {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
pub fn move_elem(&mut self, index_from: usize, index_to: usize) -> bool {
|
||||
fn vec_move<T>(vec: &mut Vec<T>, from: usize, to: usize) -> bool {
|
||||
if from < vec.len() && to < vec.len() {
|
||||
if from == to {
|
||||
return true;
|
||||
}
|
||||
unsafe {
|
||||
if from < to {
|
||||
let elem = vec.as_mut_ptr().add(from).read();
|
||||
for i in from..to {
|
||||
vec[i] = vec.as_mut_ptr().add(i + 1).read();
|
||||
}
|
||||
vec[to] = elem;
|
||||
} else {
|
||||
let elem = vec.as_mut_ptr().add(from).read();
|
||||
for i in (to..from).rev() {
|
||||
vec[i + 1] = vec.as_mut_ptr().add(i).read();
|
||||
}
|
||||
vec[to] = elem;
|
||||
}
|
||||
}
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
if self.index == index_from {
|
||||
self.index = index_to;
|
||||
} else if index_from < self.index && self.index <= index_to {
|
||||
self.index -= 1;
|
||||
} else if index_to <= self.index && self.index < index_from {
|
||||
self.index += 1;
|
||||
}
|
||||
if let Some(order) = &mut self.order {
|
||||
vec_move(order, index_from, index_to)
|
||||
} else {
|
||||
vec_move(&mut self.content, index_from, index_to)
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct QueueFolderIter<'a> {
|
||||
folder: &'a QueueFolder,
|
||||
|
@ -39,6 +39,10 @@ pub enum Command {
|
||||
QueueAdd(Vec<usize>, Vec<Queue>),
|
||||
QueueInsert(Vec<usize>, usize, Vec<Queue>),
|
||||
QueueRemove(Vec<usize>),
|
||||
/// Move an element from A to B
|
||||
QueueMove(Vec<usize>, Vec<usize>),
|
||||
/// Take an element from A and add it to the end of the folder B
|
||||
QueueMoveInto(Vec<usize>, Vec<usize>),
|
||||
QueueGoto(Vec<usize>),
|
||||
// sent by clients when they want to shuffle a folder
|
||||
QueueShuffle(Vec<usize>),
|
||||
@ -283,8 +287,10 @@ const BYTE_QUEUE_UPDATE: u8 = 0b10_000_000;
|
||||
const BYTE_QUEUE_ADD: u8 = 0b10_000_001;
|
||||
const BYTE_QUEUE_INSERT: u8 = 0b10_000_010;
|
||||
const BYTE_QUEUE_REMOVE: u8 = 0b10_000_100;
|
||||
const BYTE_QUEUE_GOTO: u8 = 0b10_001_000;
|
||||
const BYTE_QUEUE_ACTION: u8 = 0b10_100;
|
||||
const BYTE_QUEUE_MOVE: u8 = 0b10_001_000;
|
||||
const BYTE_QUEUE_MOVE_INTO: u8 = 0b10_001_001;
|
||||
const BYTE_QUEUE_GOTO: u8 = 0b10_001_010;
|
||||
const BYTE_QUEUE_ACTION: u8 = 0b10_001_100;
|
||||
const SUBBYTE_ACTION_SHUFFLE: u8 = 0b01_000_001;
|
||||
const SUBBYTE_ACTION_SET_SHUFFLE: u8 = 0b01_000_010;
|
||||
const SUBBYTE_ACTION_UNSHUFFLE: u8 = 0b01_000_100;
|
||||
@ -348,6 +354,16 @@ impl ToFromBytes for Command {
|
||||
s.write_all(&[BYTE_QUEUE_REMOVE])?;
|
||||
index.to_bytes(s)?;
|
||||
}
|
||||
Self::QueueMove(a, b) => {
|
||||
s.write_all(&[BYTE_QUEUE_MOVE])?;
|
||||
a.to_bytes(s)?;
|
||||
b.to_bytes(s)?;
|
||||
}
|
||||
Self::QueueMoveInto(a, b) => {
|
||||
s.write_all(&[BYTE_QUEUE_MOVE_INTO])?;
|
||||
a.to_bytes(s)?;
|
||||
b.to_bytes(s)?;
|
||||
}
|
||||
Self::QueueGoto(index) => {
|
||||
s.write_all(&[BYTE_QUEUE_GOTO])?;
|
||||
index.to_bytes(s)?;
|
||||
@ -529,6 +545,8 @@ impl ToFromBytes for Command {
|
||||
BYTE_QUEUE_ADD => Self::QueueAdd(from_bytes!(), from_bytes!()),
|
||||
BYTE_QUEUE_INSERT => Self::QueueInsert(from_bytes!(), from_bytes!(), from_bytes!()),
|
||||
BYTE_QUEUE_REMOVE => Self::QueueRemove(from_bytes!()),
|
||||
BYTE_QUEUE_MOVE => Self::QueueMove(from_bytes!(), from_bytes!()),
|
||||
BYTE_QUEUE_MOVE_INTO => Self::QueueMoveInto(from_bytes!(), from_bytes!()),
|
||||
BYTE_QUEUE_GOTO => Self::QueueGoto(from_bytes!()),
|
||||
BYTE_QUEUE_ACTION => match s.read_byte()? {
|
||||
SUBBYTE_ACTION_SHUFFLE => Self::QueueShuffle(from_bytes!()),
|
||||
|
@ -87,6 +87,8 @@ pub fn add(
|
||||
| Command::QueueAdd(..)
|
||||
| Command::QueueInsert(..)
|
||||
| Command::QueueRemove(..)
|
||||
| Command::QueueMove(..)
|
||||
| Command::QueueMoveInto(..)
|
||||
| Command::QueueGoto(..)
|
||||
| Command::QueueShuffle(..)
|
||||
| Command::QueueSetShuffle(..)
|
||||
|
@ -426,6 +426,8 @@ async fn sse_handler(
|
||||
| Command::QueueAdd(..)
|
||||
| Command::QueueInsert(..)
|
||||
| Command::QueueRemove(..)
|
||||
| Command::QueueMove(..)
|
||||
| Command::QueueMoveInto(..)
|
||||
| Command::QueueGoto(..)
|
||||
| Command::QueueShuffle(..)
|
||||
| Command::QueueSetShuffle(..)
|
||||
|
Loading…
Reference in New Issue
Block a user