mirror of
				https://github.com/Dummi26/musicdb.git
				synced 2025-11-04 05:16:17 +01:00 
			
		
		
		
	fix bug and add power saver
power saver will be enabled on bad performance
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						e29fccf20e
					
				@ -281,19 +281,21 @@ pub struct Gui {
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    pub font: Font,
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					    pub font: Font,
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    pub covers: Option<HashMap<CoverId, GuiServerImage>>,
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					    pub covers: Option<HashMap<CoverId, GuiServerImage>>,
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    pub custom_images: Option<HashMap<String, GuiServerImage>>,
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					    pub custom_images: Option<HashMap<String, GuiServerImage>>,
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    pub last_draw: Instant,
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					 | 
				
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    pub modifiers: ModifiersState,
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					    pub modifiers: ModifiersState,
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    pub dragging: Option<(
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					    pub dragging: Option<(
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        Dragging,
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					        Dragging,
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        Option<Box<dyn FnMut(&mut DrawInfo, &mut Graphics2D)>>,
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					        Option<Box<dyn FnMut(&mut DrawInfo, &mut Graphics2D)>>,
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    )>,
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					    )>,
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    pub no_animations: bool,
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					    pub high_performance: bool,
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    pub line_height: f32,
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					    pub line_height: f32,
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    pub last_height: f32,
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					    pub last_height: f32,
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    pub scroll_pixels_multiplier: f64,
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					    pub scroll_pixels_multiplier: f64,
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    pub scroll_lines_multiplier: f64,
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					    pub scroll_lines_multiplier: f64,
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    pub scroll_pages_multiplier: f64,
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					    pub scroll_pages_multiplier: f64,
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    pub gui_config: Option<GuiConfig>,
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					    pub gui_config: Option<GuiConfig>,
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					    last_performance_check: Instant,
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					    average_frame_time_ms: u32,
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					    frames_drawn: u32,
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}
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					}
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impl Gui {
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					impl Gui {
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    fn new(
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					    fn new(
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@ -399,16 +401,18 @@ impl Gui {
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            covers: Some(HashMap::new()),
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					            covers: Some(HashMap::new()),
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            custom_images: Some(HashMap::new()),
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					            custom_images: Some(HashMap::new()),
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            // font: Font::new(include_bytes!("/usr/share/fonts/TTF/FiraSans-Regular.ttf")).unwrap(),
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					            // font: Font::new(include_bytes!("/usr/share/fonts/TTF/FiraSans-Regular.ttf")).unwrap(),
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            last_draw: Instant::now(),
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					 | 
				
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            modifiers: ModifiersState::default(),
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					            modifiers: ModifiersState::default(),
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            dragging: None,
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					            dragging: None,
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            no_animations,
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					            high_performance: no_animations,
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            line_height,
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					            line_height,
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            last_height: 720.0,
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					            last_height: 720.0,
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            scroll_pixels_multiplier,
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					            scroll_pixels_multiplier,
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            scroll_lines_multiplier,
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					            scroll_lines_multiplier,
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            scroll_pages_multiplier,
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					            scroll_pages_multiplier,
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            gui_config: Some(gui_config),
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					            gui_config: Some(gui_config),
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					            last_performance_check: Instant::now(),
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					            average_frame_time_ms: 0,
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					            frames_drawn: 0,
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        }
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					        }
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    }
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					    }
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}
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					}
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@ -974,8 +978,9 @@ impl Default for GuiElemCfg {
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#[allow(unused)]
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					#[allow(unused)]
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pub enum GuiAction {
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					pub enum GuiAction {
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    OpenMain,
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					    OpenMain,
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    SetIdle(bool),
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					    /// false -> prevent idling, true -> end idling even if already idle
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    SetAnimationsDisabled(bool),
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					    EndIdle(bool),
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					    SetHighPerformance(bool),
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    OpenSettings(bool),
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					    OpenSettings(bool),
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    ShowNotification(Box<dyn FnOnce(&NotifOverlay) -> (Box<dyn GuiElem>, NotifInfo) + Send>),
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					    ShowNotification(Box<dyn FnOnce(&NotifOverlay) -> (Box<dyn GuiElem>, NotifInfo) + Send>),
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    /// Build the GuiAction(s) later, when we have access to the Database (can turn an AlbumId into a QueueContent::Folder, etc)
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					    /// Build the GuiAction(s) later, when we have access to the Database (can turn an AlbumId into a QueueContent::Folder, etc)
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@ -1029,7 +1034,7 @@ pub struct DrawInfo<'a> {
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    )>,
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					    )>,
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    pub context_menu: Option<Box<dyn GuiElem>>,
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					    pub context_menu: Option<Box<dyn GuiElem>>,
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    pub gui_config: &'a mut GuiConfig,
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					    pub gui_config: &'a mut GuiConfig,
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    pub no_animations: bool,
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					    pub high_performance: bool,
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}
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					}
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pub fn adjust_area(outer: &Rectangle, rel_area: &Rectangle) -> Rectangle {
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					pub fn adjust_area(outer: &Rectangle, rel_area: &Rectangle) -> Rectangle {
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@ -1062,7 +1067,7 @@ impl Gui {
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            GuiAction::ShowNotification(func) => _ = self.notif_sender.send(func),
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					            GuiAction::ShowNotification(func) => _ = self.notif_sender.send(func),
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            GuiAction::ResetKeyboardFocus => _ = self.gui._keyboard_reset_focus(),
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					            GuiAction::ResetKeyboardFocus => _ = self.gui._keyboard_reset_focus(),
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            GuiAction::SetDragging(d) => self.dragging = d,
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					            GuiAction::SetDragging(d) => self.dragging = d,
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            GuiAction::SetAnimationsDisabled(d) => self.no_animations = d,
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					            GuiAction::SetHighPerformance(d) => self.high_performance = d,
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            GuiAction::ContextMenu(m) => self.gui.c_context_menu = m,
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					            GuiAction::ContextMenu(m) => self.gui.c_context_menu = m,
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            GuiAction::SetLineHeight(h) => {
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					            GuiAction::SetLineHeight(h) => {
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                self.line_height = h;
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					                self.line_height = h;
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@ -1077,8 +1082,12 @@ impl Gui {
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            }
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					            }
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            GuiAction::Do(mut f) => f(self),
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					            GuiAction::Do(mut f) => f(self),
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            GuiAction::Exit => _ = self.event_sender.send_event(GuiEvent::Exit),
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					            GuiAction::Exit => _ = self.event_sender.send_event(GuiEvent::Exit),
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            GuiAction::SetIdle(v) => {
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					            GuiAction::EndIdle(v) => {
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                self.gui.idle.target = if v { 1.0 } else { 0.0 };
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					                if v {
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					                    self.gui.unidle();
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					                } else {
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					                    self.gui.not_idle();
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					                }
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            }
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					            }
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            GuiAction::OpenSettings(v) => {
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					            GuiAction::OpenSettings(v) => {
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                self.gui.idle.target = 0.0;
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					                self.gui.idle.target = 0.0;
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@ -1099,7 +1108,7 @@ impl Gui {
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}
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					}
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impl WindowHandler<GuiEvent> for Gui {
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					impl WindowHandler<GuiEvent> for Gui {
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    fn on_draw(&mut self, helper: &mut WindowHelper<GuiEvent>, graphics: &mut Graphics2D) {
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					    fn on_draw(&mut self, helper: &mut WindowHelper<GuiEvent>, graphics: &mut Graphics2D) {
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        let start = Instant::now();
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					        let draw_start_time = Instant::now();
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        graphics.draw_rectangle(
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					        graphics.draw_rectangle(
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            Rectangle::new(Vec2::ZERO, self.size.into_f32()),
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					            Rectangle::new(Vec2::ZERO, self.size.into_f32()),
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            Color::BLACK,
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					            Color::BLACK,
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@ -1109,7 +1118,7 @@ impl WindowHandler<GuiEvent> for Gui {
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        let mut custom_images = self.custom_images.take().unwrap();
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					        let mut custom_images = self.custom_images.take().unwrap();
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        let mut cfg = self.gui_config.take().unwrap();
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					        let mut cfg = self.gui_config.take().unwrap();
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        let mut info = DrawInfo {
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					        let mut info = DrawInfo {
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            time: Instant::now(),
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					            time: draw_start_time,
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            actions: Vec::with_capacity(0),
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					            actions: Vec::with_capacity(0),
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            pos: Rectangle::new(Vec2::ZERO, self.size.into_f32()),
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					            pos: Rectangle::new(Vec2::ZERO, self.size.into_f32()),
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            database: &mut *dblock,
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					            database: &mut *dblock,
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@ -1122,7 +1131,7 @@ impl WindowHandler<GuiEvent> for Gui {
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            has_keyboard_focus: false,
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					            has_keyboard_focus: false,
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            child_has_keyboard_focus: true,
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					            child_has_keyboard_focus: true,
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            line_height: self.line_height,
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					            line_height: self.line_height,
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            no_animations: self.no_animations,
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					            high_performance: self.high_performance,
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            dragging: self.dragging.take(),
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					            dragging: self.dragging.take(),
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            context_menu: self.gui.c_context_menu.take(),
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					            context_menu: self.gui.c_context_menu.take(),
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            gui_config: &mut cfg,
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					            gui_config: &mut cfg,
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@ -1173,11 +1182,38 @@ impl WindowHandler<GuiEvent> for Gui {
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        for a in actions {
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					        for a in actions {
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            self.exec_gui_action(a);
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					            self.exec_gui_action(a);
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        }
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					        }
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        // eprintln!(
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					        let ft = draw_start_time.elapsed().as_millis() as u32;
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        //     "fps <= {}",
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					        self.average_frame_time_ms = (self.average_frame_time_ms * 7 + ft) / 8;
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        //     1000 / self.last_draw.elapsed().as_millis().max(1)
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					        if !self.high_performance && self.average_frame_time_ms > 50 {
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        // );
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					            self.high_performance = true;
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        self.last_draw = start;
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					            *self
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					                .gui
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					                .c_settings
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					                .c_scroll_box
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					                .children
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					                .performance_toggle
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					                .children
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					                .1
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					                .children[0]
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					                .content
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					                .text() = "On due to\nbad performance".to_string();
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					        }
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					        // #[cfg(debug_assertions)]
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					        {
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					            self.frames_drawn += 1;
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					            if draw_start_time
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					                .duration_since(self.last_performance_check)
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					                .as_secs()
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					                >= 1
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					            {
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					                self.last_performance_check = draw_start_time;
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					                eprintln!(
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					                    "[performance] {} fps | {}ms",
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					                    self.frames_drawn, self.average_frame_time_ms
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					                );
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					                self.frames_drawn = 0;
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					            }
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					        }
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    }
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					    }
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    fn on_mouse_button_down(&mut self, helper: &mut WindowHelper<GuiEvent>, button: MouseButton) {
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					    fn on_mouse_button_down(&mut self, helper: &mut WindowHelper<GuiEvent>, button: MouseButton) {
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        if let Some(a) = self.gui._mouse_button(button, true, self.mouse_pos.clone()) {
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					        if let Some(a) = self.gui._mouse_button(button, true, self.mouse_pos.clone()) {
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@ -200,7 +200,7 @@ impl<C: GuiElemChildren + 'static> GuiElem for ScrollBox<C> {
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        }
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					        }
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        if self.scroll_target != self.scroll_display {
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					        if self.scroll_target != self.scroll_display {
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            self.config.redraw = true;
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					            self.config.redraw = true;
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            if info.no_animations {
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					            if info.high_performance {
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                self.scroll_display = self.scroll_target;
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					                self.scroll_display = self.scroll_target;
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            } else {
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					            } else {
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                self.scroll_display = 0.2 * self.scroll_target + 0.8 * self.scroll_display;
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					                self.scroll_display = 0.2 * self.scroll_target + 0.8 * self.scroll_display;
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@ -233,7 +233,11 @@ impl<C: GuiElemChildren + 'static> GuiElem for ScrollBox<C> {
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                let y_rel = self.size_unit.to_rel(y_pos, info.pos.height());
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					                let y_rel = self.size_unit.to_rel(y_pos, info.pos.height());
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                if y_rel + h_rel >= 0.0 && y_rel <= 1.0 {
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					                if y_rel + h_rel >= 0.0 && y_rel <= 1.0 {
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                    let cfg = e.config_mut();
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					                    let cfg = e.config_mut();
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                    cfg.enabled = true;
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					                    cfg.enabled = if info.high_performance {
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					                        y_rel >= 0.0 && y_rel + h_rel <= 1.0
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					                    } else {
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					                        true
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					                    };
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                    cfg.pos = Rectangle::new(
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					                    cfg.pos = Rectangle::new(
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                        Vec2::new(cfg.pos.top_left().x, 0.0f32.max(y_rel)),
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					                        Vec2::new(cfg.pos.top_left().x, 0.0f32.max(y_rel)),
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                        Vec2::new(
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					                        Vec2::new(
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@ -4,10 +4,11 @@ use musicdb_lib::data::ArtistId;
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use speedy2d::{color::Color, dimen::Vec2, image::ImageHandle, shape::Rectangle};
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					use speedy2d::{color::Color, dimen::Vec2, image::ImageHandle, shape::Rectangle};
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use crate::{
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					use crate::{
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    gui::{DrawInfo, GuiElem, GuiElemCfg, GuiServerImage},
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					    gui::{DrawInfo, GuiAction, GuiElem, GuiElemCfg, GuiServerImage},
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    gui_anim::AnimationController,
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					    gui_anim::AnimationController,
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					    gui_base::Button,
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    gui_playback::{get_right_x, image_display, CurrentInfo},
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					    gui_playback::{get_right_x, image_display, CurrentInfo},
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    gui_text::AdvancedLabel,
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					    gui_text::{AdvancedLabel, Label},
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};
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					};
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pub struct IdleDisplay {
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					pub struct IdleDisplay {
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@ -15,6 +16,7 @@ pub struct IdleDisplay {
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    pub idle_mode: f32,
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					    pub idle_mode: f32,
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    current_info: CurrentInfo,
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					    current_info: CurrentInfo,
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    current_artist_image: Option<(ArtistId, Option<(String, Option<Option<ImageHandle>>)>)>,
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					    current_artist_image: Option<(ArtistId, Option<(String, Option<Option<ImageHandle>>)>)>,
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					    pub c_idle_exit_hint: Button<[Label; 1]>,
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    c_top_label: AdvancedLabel,
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					    c_top_label: AdvancedLabel,
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    c_side1_label: AdvancedLabel,
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					    c_side1_label: AdvancedLabel,
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    c_side2_label: AdvancedLabel,
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					    c_side2_label: AdvancedLabel,
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@ -36,6 +38,17 @@ impl IdleDisplay {
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            idle_mode: 0.0,
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					            idle_mode: 0.0,
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            current_info: CurrentInfo::new(),
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					            current_info: CurrentInfo::new(),
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            current_artist_image: None,
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					            current_artist_image: None,
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					            c_idle_exit_hint: Button::new(
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					                GuiElemCfg::default().disabled(),
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					                |_| vec![GuiAction::EndIdle(true)],
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					                [Label::new(
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					                    GuiElemCfg::default(),
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					                    "Back".to_owned(),
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					                    Color::GRAY,
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					                    None,
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					                    Vec2::new(0.5, 0.5),
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					                )],
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					            ),
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            c_top_label: AdvancedLabel::new(
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					            c_top_label: AdvancedLabel::new(
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                GuiElemCfg::at(Rectangle::from_tuples((0.05, 0.02), (0.95, 0.18))),
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					                GuiElemCfg::at(Rectangle::from_tuples((0.05, 0.02), (0.95, 0.18))),
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                Vec2::new(0.5, 0.5),
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					                Vec2::new(0.5, 0.5),
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@ -74,6 +87,7 @@ impl GuiElem for IdleDisplay {
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    fn children(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
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					    fn children(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
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        Box::new(
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					        Box::new(
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            [
 | 
					            [
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					                self.c_idle_exit_hint.elem_mut(),
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                self.c_top_label.elem_mut(),
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					                self.c_top_label.elem_mut(),
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                self.c_side1_label.elem_mut(),
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					                self.c_side1_label.elem_mut(),
 | 
				
			||||||
                self.c_side2_label.elem_mut(),
 | 
					                self.c_side2_label.elem_mut(),
 | 
				
			||||||
@ -215,10 +229,10 @@ impl GuiElem for IdleDisplay {
 | 
				
			|||||||
        // move children to make space for cover
 | 
					        // move children to make space for cover
 | 
				
			||||||
        let ar_updated = self
 | 
					        let ar_updated = self
 | 
				
			||||||
            .cover_aspect_ratio
 | 
					            .cover_aspect_ratio
 | 
				
			||||||
            .update(info.time.clone(), info.no_animations)
 | 
					            .update(info.time.clone(), info.high_performance)
 | 
				
			||||||
            | self
 | 
					            | self
 | 
				
			||||||
                .artist_image_aspect_ratio
 | 
					                .artist_image_aspect_ratio
 | 
				
			||||||
                .update(info.time.clone(), info.no_animations);
 | 
					                .update(info.time.clone(), info.high_performance);
 | 
				
			||||||
        if ar_updated || info.pos.size() != self.config.pixel_pos.size() {
 | 
					        if ar_updated || info.pos.size() != self.config.pixel_pos.size() {
 | 
				
			||||||
            if let Some(h) = &info.helper {
 | 
					            if let Some(h) = &info.helper {
 | 
				
			||||||
                h.request_redraw();
 | 
					                h.request_redraw();
 | 
				
			||||||
 | 
				
			|||||||
@ -380,7 +380,7 @@ impl GuiElem for LibraryBrowser {
 | 
				
			|||||||
            .filter_target_state
 | 
					            .filter_target_state
 | 
				
			||||||
            .load(std::sync::atomic::Ordering::Relaxed);
 | 
					            .load(std::sync::atomic::Ordering::Relaxed);
 | 
				
			||||||
        self.filter_state.target = if filter_target_state { 1.0 } else { 0.0 };
 | 
					        self.filter_state.target = if filter_target_state { 1.0 } else { 0.0 };
 | 
				
			||||||
        if self.filter_state.update(info.time, info.no_animations) {
 | 
					        if self.filter_state.update(info.time, info.high_performance) {
 | 
				
			||||||
            if let Some(h) = &info.helper {
 | 
					            if let Some(h) = &info.helper {
 | 
				
			||||||
                h.request_redraw();
 | 
					                h.request_redraw();
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
				
			|||||||
@ -40,7 +40,7 @@ pub struct GuiScreen {
 | 
				
			|||||||
    c_notif_overlay: NotifOverlay,
 | 
					    c_notif_overlay: NotifOverlay,
 | 
				
			||||||
    c_idle_display: IdleDisplay,
 | 
					    c_idle_display: IdleDisplay,
 | 
				
			||||||
    c_status_bar: StatusBar,
 | 
					    c_status_bar: StatusBar,
 | 
				
			||||||
    c_settings: Settings,
 | 
					    pub c_settings: Settings,
 | 
				
			||||||
    pub c_main_view: Panel<(
 | 
					    pub c_main_view: Panel<(
 | 
				
			||||||
        Button<[Label; 1]>,
 | 
					        Button<[Label; 1]>,
 | 
				
			||||||
        Button<[Label; 1]>,
 | 
					        Button<[Label; 1]>,
 | 
				
			||||||
@ -173,8 +173,19 @@ impl GuiScreen {
 | 
				
			|||||||
            0.0
 | 
					            0.0
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    fn not_idle(&mut self) {
 | 
					    pub fn not_idle(&mut self) {
 | 
				
			||||||
        self.last_interaction = Instant::now();
 | 
					        self.last_interaction = Instant::now();
 | 
				
			||||||
 | 
					        if self.idle.target > 0.0 {
 | 
				
			||||||
 | 
					            if self.idle.value < 1.0 {
 | 
				
			||||||
 | 
					                self.idle.target = 0.0;
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                self.c_idle_display.c_idle_exit_hint.config_mut().enabled = true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    pub fn unidle(&mut self) {
 | 
				
			||||||
 | 
					        self.not_idle();
 | 
				
			||||||
 | 
					        self.c_idle_display.c_idle_exit_hint.config_mut().enabled = false;
 | 
				
			||||||
        self.idle.target = 0.0;
 | 
					        self.idle.target = 0.0;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    fn idle_check(&mut self) {
 | 
					    fn idle_check(&mut self) {
 | 
				
			||||||
@ -253,9 +264,36 @@ impl GuiElem for GuiScreen {
 | 
				
			|||||||
            // skip idle_check if paused or queue is empty
 | 
					            // skip idle_check if paused or queue is empty
 | 
				
			||||||
            self.idle_check();
 | 
					            self.idle_check();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        // show/hide idle_exit_hint
 | 
				
			||||||
 | 
					        let idle_exit_anim = if self.c_idle_display.c_idle_exit_hint.config().enabled {
 | 
				
			||||||
 | 
					            let hide = info
 | 
				
			||||||
 | 
					                .time
 | 
				
			||||||
 | 
					                .duration_since(self.last_interaction)
 | 
				
			||||||
 | 
					                .as_secs_f32()
 | 
				
			||||||
 | 
					                / 3.0;
 | 
				
			||||||
 | 
					            let cv = if hide >= 1.0 {
 | 
				
			||||||
 | 
					                self.c_idle_display.c_idle_exit_hint.config_mut().enabled = false;
 | 
				
			||||||
 | 
					                false
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                let v = hide * hide;
 | 
				
			||||||
 | 
					                let w = 0.15;
 | 
				
			||||||
 | 
					                let h = 0.05;
 | 
				
			||||||
 | 
					                let dx = w * v;
 | 
				
			||||||
 | 
					                let dy = h * v;
 | 
				
			||||||
 | 
					                self.c_idle_display.c_idle_exit_hint.config_mut().pos =
 | 
				
			||||||
 | 
					                    Rectangle::from_tuples((-dx, -dy), (w - dx, h - dy));
 | 
				
			||||||
 | 
					                true
 | 
				
			||||||
 | 
					            };
 | 
				
			||||||
 | 
					            if let Some(h) = &info.helper {
 | 
				
			||||||
 | 
					                h.set_cursor_visible(cv);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            cv
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            false
 | 
				
			||||||
 | 
					        };
 | 
				
			||||||
        // request_redraw for animations
 | 
					        // request_redraw for animations
 | 
				
			||||||
        let idle_changed = self.idle.update(info.time, info.no_animations);
 | 
					        let idle_changed = self.idle.update(info.time, info.high_performance);
 | 
				
			||||||
        if idle_changed || self.settings.1.is_some() {
 | 
					        if idle_changed || idle_exit_anim || self.settings.1.is_some() {
 | 
				
			||||||
            if let Some(h) = &info.helper {
 | 
					            if let Some(h) = &info.helper {
 | 
				
			||||||
                h.request_redraw()
 | 
					                h.request_redraw()
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@ -264,7 +302,7 @@ impl GuiElem for GuiScreen {
 | 
				
			|||||||
        if idle_changed {
 | 
					        if idle_changed {
 | 
				
			||||||
            let enable_normal_ui = self.idle.value < 1.0;
 | 
					            let enable_normal_ui = self.idle.value < 1.0;
 | 
				
			||||||
            self.c_main_view.config_mut().enabled = enable_normal_ui;
 | 
					            self.c_main_view.config_mut().enabled = enable_normal_ui;
 | 
				
			||||||
            self.c_settings.config_mut().enabled = enable_normal_ui;
 | 
					            // self.c_settings.config_mut().enabled = enable_normal_ui;
 | 
				
			||||||
            self.c_status_bar.config_mut().enabled = enable_normal_ui;
 | 
					            self.c_status_bar.config_mut().enabled = enable_normal_ui;
 | 
				
			||||||
            if let Some(h) = &info.helper {
 | 
					            if let Some(h) = &info.helper {
 | 
				
			||||||
                h.set_cursor_visible(enable_normal_ui);
 | 
					                h.set_cursor_visible(enable_normal_ui);
 | 
				
			||||||
 | 
				
			|||||||
@ -8,7 +8,7 @@ use crate::{
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
pub struct Settings {
 | 
					pub struct Settings {
 | 
				
			||||||
    pub config: GuiElemCfg,
 | 
					    pub config: GuiElemCfg,
 | 
				
			||||||
    c_scroll_box: ScrollBox<SettingsContent>,
 | 
					    pub c_scroll_box: ScrollBox<SettingsContent>,
 | 
				
			||||||
    c_background: Panel<()>,
 | 
					    c_background: Panel<()>,
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
impl Settings {
 | 
					impl Settings {
 | 
				
			||||||
@ -47,13 +47,13 @@ impl Settings {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
struct SettingsContent {
 | 
					pub struct SettingsContent {
 | 
				
			||||||
    back_button: Button<[Label; 1]>,
 | 
					    pub back_button: Button<[Label; 1]>,
 | 
				
			||||||
    opacity: Panel<(Label, Slider)>,
 | 
					    pub opacity: Panel<(Label, Slider)>,
 | 
				
			||||||
    animations_toggle: Panel<(Label, Button<[Label; 1]>)>,
 | 
					    pub performance_toggle: Panel<(Label, Button<[Label; 1]>)>,
 | 
				
			||||||
    line_height: Panel<(Label, Slider)>,
 | 
					    pub line_height: Panel<(Label, Slider)>,
 | 
				
			||||||
    scroll_sensitivity: Panel<(Label, Slider)>,
 | 
					    pub scroll_sensitivity: Panel<(Label, Slider)>,
 | 
				
			||||||
    idle_time: Panel<(Label, Slider)>,
 | 
					    pub idle_time: Panel<(Label, Slider)>,
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
impl GuiElemChildren for SettingsContent {
 | 
					impl GuiElemChildren for SettingsContent {
 | 
				
			||||||
    fn iter(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
 | 
					    fn iter(&mut self) -> Box<dyn Iterator<Item = &mut dyn GuiElem> + '_> {
 | 
				
			||||||
@ -61,7 +61,7 @@ impl GuiElemChildren for SettingsContent {
 | 
				
			|||||||
            [
 | 
					            [
 | 
				
			||||||
                self.back_button.elem_mut(),
 | 
					                self.back_button.elem_mut(),
 | 
				
			||||||
                self.opacity.elem_mut(),
 | 
					                self.opacity.elem_mut(),
 | 
				
			||||||
                self.animations_toggle.elem_mut(),
 | 
					                self.performance_toggle.elem_mut(),
 | 
				
			||||||
                self.line_height.elem_mut(),
 | 
					                self.line_height.elem_mut(),
 | 
				
			||||||
                self.scroll_sensitivity.elem_mut(),
 | 
					                self.scroll_sensitivity.elem_mut(),
 | 
				
			||||||
                self.idle_time.elem_mut(),
 | 
					                self.idle_time.elem_mut(),
 | 
				
			||||||
@ -75,7 +75,7 @@ impl GuiElemChildren for SettingsContent {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
impl SettingsContent {
 | 
					impl SettingsContent {
 | 
				
			||||||
    pub fn new(
 | 
					    pub fn new(
 | 
				
			||||||
        no_animations: bool,
 | 
					        high_performance: bool,
 | 
				
			||||||
        line_height: f32,
 | 
					        line_height: f32,
 | 
				
			||||||
        _scroll_sensitivity_pixels: f64,
 | 
					        _scroll_sensitivity_pixels: f64,
 | 
				
			||||||
        scroll_sensitivity_lines: f64,
 | 
					        scroll_sensitivity_lines: f64,
 | 
				
			||||||
@ -120,12 +120,12 @@ impl SettingsContent {
 | 
				
			|||||||
                    },
 | 
					                    },
 | 
				
			||||||
                ),
 | 
					                ),
 | 
				
			||||||
            ),
 | 
					            ),
 | 
				
			||||||
            animations_toggle: Panel::new(
 | 
					            performance_toggle: Panel::new(
 | 
				
			||||||
                GuiElemCfg::default(),
 | 
					                GuiElemCfg::default(),
 | 
				
			||||||
                (
 | 
					                (
 | 
				
			||||||
                    Label::new(
 | 
					                    Label::new(
 | 
				
			||||||
                        GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
 | 
					                        GuiElemCfg::at(Rectangle::from_tuples((0.0, 0.0), (0.33, 1.0))),
 | 
				
			||||||
                        "Animations".to_string(),
 | 
					                        "Power Saver".to_string(),
 | 
				
			||||||
                        Color::WHITE,
 | 
					                        Color::WHITE,
 | 
				
			||||||
                        None,
 | 
					                        None,
 | 
				
			||||||
                        Vec2::new(1.0, 0.5),
 | 
					                        Vec2::new(1.0, 0.5),
 | 
				
			||||||
@ -134,18 +134,18 @@ impl SettingsContent {
 | 
				
			|||||||
                        GuiElemCfg::at(Rectangle::from_tuples((0.75, 0.0), (1.0, 1.0))),
 | 
					                        GuiElemCfg::at(Rectangle::from_tuples((0.75, 0.0), (1.0, 1.0))),
 | 
				
			||||||
                        |b| {
 | 
					                        |b| {
 | 
				
			||||||
                            let text = b.children[0].content.text();
 | 
					                            let text = b.children[0].content.text();
 | 
				
			||||||
                            let ad = if text == "On" {
 | 
					                            let ad = if text.starts_with("On") {
 | 
				
			||||||
                                *text = "Off".to_string();
 | 
					                                *text = "Off".to_string();
 | 
				
			||||||
                                true
 | 
					                                false
 | 
				
			||||||
                            } else {
 | 
					                            } else {
 | 
				
			||||||
                                *text = "On".to_string();
 | 
					                                *text = "On".to_string();
 | 
				
			||||||
                                false
 | 
					                                true
 | 
				
			||||||
                            };
 | 
					                            };
 | 
				
			||||||
                            vec![GuiAction::SetAnimationsDisabled(ad)]
 | 
					                            vec![GuiAction::SetHighPerformance(ad)]
 | 
				
			||||||
                        },
 | 
					                        },
 | 
				
			||||||
                        [Label::new(
 | 
					                        [Label::new(
 | 
				
			||||||
                            GuiElemCfg::default(),
 | 
					                            GuiElemCfg::default(),
 | 
				
			||||||
                            if no_animations { "Off" } else { "On" }.to_string(),
 | 
					                            if high_performance { "On" } else { "Off" }.to_string(),
 | 
				
			||||||
                            Color::WHITE,
 | 
					                            Color::WHITE,
 | 
				
			||||||
                            None,
 | 
					                            None,
 | 
				
			||||||
                            Vec2::new(0.5, 0.5),
 | 
					                            Vec2::new(0.5, 0.5),
 | 
				
			||||||
 | 
				
			|||||||
@ -66,7 +66,7 @@ impl GuiElem for StatusBar {
 | 
				
			|||||||
        // move children to make space for cover
 | 
					        // move children to make space for cover
 | 
				
			||||||
        let ar_updated = self
 | 
					        let ar_updated = self
 | 
				
			||||||
            .cover_aspect_ratio
 | 
					            .cover_aspect_ratio
 | 
				
			||||||
            .update(info.time.clone(), info.no_animations);
 | 
					            .update(info.time.clone(), info.high_performance);
 | 
				
			||||||
        if ar_updated || info.pos.size() != self.config.pixel_pos.size() {
 | 
					        if ar_updated || info.pos.size() != self.config.pixel_pos.size() {
 | 
				
			||||||
            if let Some(h) = &info.helper {
 | 
					            if let Some(h) = &info.helper {
 | 
				
			||||||
                h.request_redraw();
 | 
					                h.request_redraw();
 | 
				
			||||||
 | 
				
			|||||||
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		Reference in New Issue
	
	Block a user